Commit graph

6 commits

Author SHA1 Message Date
Ben Slater
c562b76641 *Clean build from StrmnNrmns repo 2019-02-27 17:04:51 +11:00
Wally
119a49de20 Remove remaining Debug Symbols from PSP Build 2019-01-22 09:59:53 +11:00
Corn
43da3845c6 [!] Optimized CPU and VFPU VectorClip
[!] Reduced max number of clipped verts to 192 from 1024 (saving some memory)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@417 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-09-26 21:11:39 +00:00
Corn
fa099b1cdf [!] Fixed texture scaling glitch (and simplified transform pipeline) in Conker.
[!] Small change in Vector clipping ASM (scale whole matrix rather than just one vector at the time).
[!] Some clean up in gspmacros and PSPRenderer.
[+] Alternative transform pipeline (using CPU/FPU) for Conker (WIP)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@394 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-09-11 14:11:53 +00:00
Corn
ece59d5163 [!] Optimized loading vector planes for clipping
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@165 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-03 20:14:41 +00:00
Salvy
bdbd952c60 [+] Initial repo (based from r630 dx64 branch)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00