Salvy
d124835a8f
[!] Removed both CoverFlow GUI and compatibility info (RomSelector is now ~2k lines smaller). As discussed here: http://forums.daedalusx64.com/viewtopic.php?f=38&t=3799
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@597 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-23 22:20:00 +00:00
Corn
f16a9edd1b
[+] Added SM64 Star Road and Christmas Carnival ROMs
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[+] Added Camera Control Cheat code for SM64 Star Road
[!] Fixed a typo in cheats file
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@596 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-23 21:34:59 +00:00
Salvy
c2e9eab309
[!] Updated Brazilian Portuguese (Scarecrow)
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[!] Simplified translate parsing
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@595 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-23 00:26:46 +00:00
Salvy
a5a8413870
[!] Cosmetic changes to battery/time stats
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[!] Draw battery/time stats in one go
[!] Center align battery/time stats
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@594 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-22 02:15:02 +00:00
Salvy
335f91aa26
[!] Fixed Min/Max text overlapping in Adjust DeadZone Screen
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[!] Typo from last commit that broke time/bat stats display_height
[!] Updated Spanish translation (Ricot)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@593 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-22 00:11:24 +00:00
Salvy
5c498541e5
[!] More text in About screen can be translated
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@592 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-20 22:41:07 +00:00
Salvy
337892e989
[!] Is now possible to translate savestate menu, battery/time status, splash screen, daedzone screen and other strings.
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[!] Some clean ups in translation codebase
[!] Only fetch language files once
[!] Updated Brazilian Portuguese translation (Scarecrow)
[!] Updated Spanish translation (Ricot)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@591 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-20 22:18:30 +00:00
Corn
0c0be70e76
[!] Check for Off screen rendering in Tri1, 2 and 4 is now for CBFD only and skips the whole list at once thus avoiding checking individual tris (small speed up)
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[!] If Off screen rendering is true, TnL is skipped for Conker (small speed up)
[~] Small cosmetic change in GUI text (will this break translations?)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@590 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-20 13:26:07 +00:00
Salvy
371ef273f5
[!] Fix translated text height is not calculated correctly when breaking lines
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[!] Load translations to volatile memory and only unload if using a different language
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@589 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-19 18:53:27 +00:00
Salvy
89ce9d32e5
[-] opps!
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@588 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-19 01:57:27 +00:00
Salvy
009199f672
[!] Updated Spanish translation (Ricot)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@587 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-19 01:39:30 +00:00
Salvy
c610f2dee2
[!] Avoid translating strings when hash fails
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[!] Increased translated text array
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@586 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-19 01:25:41 +00:00
Salvy
e8e47d4f74
[!] Fixed memory leak in cheat feature
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[!] Fixed translations switching to default when accessing pause menu (thnx Ricot for reporting it)
[!] Fixed language list being inconsistent (thnx Ricot for reporting it)
[!] One more fix when wrapping translated text (thnx pzu for reporting it)
[!] Simplify getting language name
[!] No longer register a sysevent handler when using volatile memory (Was breaking exception handler, also volatile memory now works in signed builds)
[!] Use scePowerLock to disable power switch and thus "disable" suspend mode (needed when using volatile memory)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@585 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-19 01:16:27 +00:00
Salvy
51aa042896
[!] Fixed ancient regression that was breaking most unicode strings
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[!] Translations will fall back to use intrafont's manual linebreaking feature (our auto-linebreaking can't handle unicodes)
[+] Handle special chars as newline when parsing language files (Needed by intrafont's linebreaking)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@584 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-18 02:04:49 +00:00
Salvy
651ae27373
[+] Added Spanish translation by Ricot
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[+] Added Russian translation by Scarecrow
[+] Added French translation by niccoooodu61 and Crab
[+] Added Brazilian translation by Lev Tolstoi
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@583 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-13 02:51:18 +00:00
Salvy
9d274a3e6f
[!] Fixed translated strings not showing correctly when wrapping
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[~] Simplified codebase abit more (All strings are interpreted as UTF8 anyways)
[!] Use INTRAFONT_CACHE_ALL instead of INTRAFONT_CACHE_ASCII (was causing some random issues with unicode strings)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@582 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-13 00:38:33 +00:00
Salvy
e358308590
[!] Made language switching friendlier (language changes will happen instantly too)
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[!] More clean ups to remove redundancies
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@581 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-12 20:16:27 +00:00
Salvy
3c99ce9a80
[!] Alot of improvements and fixes to translation codebase (Is fully working now)
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[+] Added Spanish translation by niccoooodu61
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@580 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-12 02:47:00 +00:00
Corn
0412824b43
[!] small optimizations in TnL for CBFD and PD
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@579 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-11 21:58:59 +00:00
Salvy
8d5fa95872
[~] Forgot to update makefile
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@578 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-11 20:36:07 +00:00
Salvy
7cea9c8bcc
[+] Use a more robust method to identified strings (we'll hash each string and thus we can translate any string without having all the redundant stuff all over our strings)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@577 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-11 20:31:01 +00:00
Salvy
283b725bb4
[!] Reverted 573 (I'll use a way better method to identify strings =)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@576 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-11 20:24:43 +00:00
Salvy
0499b589ce
[!] More work and clean ups when loading languages to GUI
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@575 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-09 02:51:10 +00:00
Salvy
f9e64a4a86
[+] Added menu to switch languages (WIP!!!) can be found in Global Settings
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@574 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-08 03:02:04 +00:00
Salvy
98f12c4b9f
[!] Identified most strings to be translated (We can start translating now)
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[!] Some improvements and clean ups to Translation codebase
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@573 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-07 00:54:45 +00:00
Salvy
e48a3db53b
[+] Daedalus can now be translated to any language (not used yet, will add Spanish translation as example and leave the rest to the community)
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[~] Some clean ups to some redundant code
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@572 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-05 02:19:08 +00:00
Corn
1ed1cc196a
[!] Pass values by reference in coordinate translation function
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@571 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-03 12:12:08 +00:00
Salvy
9012a52acf
[!] Some optimizations in copying data with vectors in Texrect/Flip (~29 ops)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@570 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-02 23:22:26 +00:00
Corn
9cee33185a
[!] Indice buffer is now 256
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[!] Clean up among the hacks
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@569 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-02 19:28:24 +00:00
Corn
003bafc95a
[!] Ambient light change is now compatible with VFPU TnL code (standard and Perfect dark)
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[-] removed old Ambient light from struct
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@568 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-02 15:52:24 +00:00
Salvy
aaa3660f51
[!] Simplified Light Colour (VFPU TnL needs to be updated!!)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@567 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-01-02 00:39:41 +00:00
Salvy
e2ce6d1d2f
[!] Some more optimizations in copying data with vectors (~20 ops)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@566 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-31 01:49:51 +00:00
Corn
db0c96124e
[!] Refinements in VFPU TnL code for small speed up
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[!] Fixed matrix stack limits to proper values
[!] Save some memory with smaller indices buffers
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@565 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-29 12:51:50 +00:00
Corn
22241a22a7
[!] Fixed matrix alignment (including DKR)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@564 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-28 19:49:47 +00:00
Corn
54f92a52ca
[-] Reverted some of the aligned matrix multiplications since for some reason they are unaligned?
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@563 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-28 17:58:39 +00:00
Corn
3e30752f1e
[!] avoid concatenation/multiplication of world and projection matrices for CBFD and PD (small speed up)
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[!] use aligned loads and saves for matrix multiplication in psprenderer (small speed up)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@562 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-28 16:47:26 +00:00
Salvy
7f7ad04c40
[!] ForceMtx(2) takes two cmds (reduces significantly Dlist size of games that use it)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@561 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-28 02:28:33 +00:00
Corn
f54eb0706e
[!] Fixed BSOD in Duck Dodgers (TMEM palette)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@560 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-23 14:08:46 +00:00
Salvy
cea2eb445b
[!] Parse cheat file when ROM boots if cheat feature is enabled or forced
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[!] Forced cheat feature to Pilot Wings and Pokemon Snap (we need cheats for these games to work properly *wink*)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@559 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-22 00:46:14 +00:00
Salvy
f56ade7a72
[!] Fixed bug in cheat parser for large cheats (Pilot Wing's shadow fix works properly now)
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[-] Removed Pilot Wings hack (again), no longer needed ^
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@558 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-22 00:24:18 +00:00
Salvy
7613afcdfd
[!] FillRect don't set any colour when not in fill mode (fixes SOTE's text)
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[~] Removed SOTE and Wave Racer hacks (no longer needed)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@557 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-21 23:27:59 +00:00
Corn
8cf41c9d99
[+] Hack for SOTE to show text and menus (clean scene has to be enabled)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@556 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-21 20:17:27 +00:00
Corn
c33c2b0a84
[-] Removed forced speed hack since its optional now
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[-] Removed forced Loop Opt. off from roms.ini
[+] Brought back Pilotwing 64 hack (since cheat version still has issues)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@555 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-21 15:52:53 +00:00
Salvy
1fe520148d
[+] Added option to enable Corn's newly hack to speed up or smooth up games with really low frame rate (ex Earthworm Jim, Golden Eye, Donald Duck etc)
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Note: Option can be found in Advanced Options -> Video Rate Match
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@554 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-21 01:44:48 +00:00
Salvy
39a80f3859
[!] Keep texture image address in range for Shadow of Empire (game is now playable with some minor issues, is recommended to use a savesatate to get in game)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@553 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-21 01:17:26 +00:00
Corn
6c19002512
[!] Improved sync filter for audio and speed matching
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@552 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-20 19:30:00 +00:00
Corn
fc4b51f1b8
[+] Added speed hack to Earthworm jim and powerpuff Girls
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@551 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-20 16:26:25 +00:00
Corn
fd193ee214
[!] Auto speed adjustment hack for Rayman/Donald duck/Tom and Jerry
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[!] Removed some redundant checks for SOTE
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@550 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-20 14:09:13 +00:00
Salvy
24974b834c
[!] Use T1 hack for Earthworm Jim (game looks awesome now)
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git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@549 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-20 01:09:39 +00:00
Salvy
b5bc8bc866
[!] Disable Dynamic Loop Optimization by default (It causes instability and other issues in many games, to enable go to Advanced Settings, enable at your own risk!)
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Note: Make sure to reset your setting before using this rev -> Global Settings -> Reset Settings (follow on-screen instructions)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@548 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-12-20 00:54:01 +00:00