Commit graph

12 commits

Author SHA1 Message Date
wally4000
3f2db3842a Fix GLM for GL and CTR Renderers 2025-03-14 14:57:02 +11:00
wally4000
f0239755e6 Remove unused Matrix4x4 functions 2025-03-14 11:14:58 +11:00
wally4000
2480f5eac7 Replace Vector2 and remove the vector header files 2025-03-13 16:14:20 +11:00
Ben Slater
17a5f1be06 Replace Vector3 and Vector 4 with GLM
Please enter the commit message for your changes. Lines starting
2025-03-13 13:07:44 +11:00
z2442
d6873d8c4d ifdef debug function for gles 2025-02-02 20:56:30 -05:00
z2442
9e7ff489d9 Fix for UI2GL - We can not go back and forth between gl and UI 2025-02-02 19:13:30 -05:00
z2442
fa47b15a31 Minor texture fix - missed a gl change
Shader optimzation
2025-01-31 21:43:53 -05:00
z2442
b2846d8435 Buffer optimzation 2025-01-31 21:15:01 -05:00
z2442
4d8bfb561a Cleanup and add back in desktop GL support alongside GLES 2025-01-26 20:55:16 -05:00
z2442
cd270c3326 Textures working full GLES rendering! 2025-01-26 15:26:51 -05:00
z2442
e70c5950e6 Cmake GLES cleanup 2025-01-12 21:33:04 -05:00
z2442
dccbcd1adb Move Gles files in to their own folder. 2025-01-12 20:19:08 -05:00