Commit graph

25 commits

Author SHA1 Message Date
wally4000
b59bd6bea4 Dunno 2021-10-23 21:48:59 +11:00
Wally
2d7157e5a9 Got SDL2 build compiling again.. Not sure if it works yet, crashes KDE on my VM 2019-05-27 13:00:23 +10:00
Ben Slater
6a725bf99e Removed a bunch of asserts / debug options from release build, stabs a bunch of compiler warnings 2019-05-03 17:43:44 +10:00
Ben Slater
c562b76641 *Clean build from StrmnNrmns repo 2019-02-27 17:04:51 +11:00
mrbenslater
afed511a05 Oops, broke some HLE stuff 2019-01-25 20:32:40 +11:00
mrbenslater
2e6cf17baa Move more debug stuff out of Release 2019-01-21 19:58:47 +11:00
salvy
0d1ff013f1 [!] Fixed bug and remove hack in osInsertTimer
[!] tiny optimization in osEnqueueAndYield_Mario
2014-01-03 12:41:02 -08:00
salvy
e5b611e018 [~] Clean up OSHLE since we now always sign ext V0 2013-06-26 21:42:13 +01:00
strmnnrmn
010393683d [~] Tidy patch member variable naming
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1753 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:41:42 +00:00
salvy
c7a19fcd9e [!] Only enable sign ext in certain oshle patches for PC (on the PSP this disabled since we loose up to ~5% speed in some games)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1723 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-28 20:00:51 +00:00
salvy
d1087f9932 [+] Added define to enable sign ext for OSHLE patches, is getting tiresome to debug when some games are sensible when sign ext is ignored (This is disabled for now, need to benchmark carefully the performance impact on the PSP)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1722 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-28 18:53:10 +00:00
strmnnrmn
9821e04675 [~] Update DAEDALUS_ASSERT and other macros that are compiled out of release builds so that they 'consume' their arguments without generating any code. This removed the need for use() in a lot of places.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1655 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-04-27 16:37:17 +00:00
salvy
57389bd1c2 [!} Some small optimisations in Patch___osDispatchThread
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@883 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-01-04 21:23:52 +00:00
salvy
d2de763192 [!] Used a temporal buffer for storing screenshots for savestates
[!] Take savestate screenshot after the next frame rather than storing it in a buffer
[!] Optimized Patch_osCreateThread


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@872 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-21 21:02:39 +00:00
salvy
85fea84831 [!] Fixed bug in memcpy_vfpu_swizzle when size is less than what we are aligning to
[!] Some optimizations to osStartThread

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@867 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-14 18:55:39 +00:00
strmnnrmn
767e4efd9c Fix line endings
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@822 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-11-28 22:11:57 +00:00
salvy
ed7c346f47 [!] Optimized memory pointer table optimization (faster, and no longer computes the address twice when table is invalid) (Note: Dynarec is broken! Need to update DynaRecStubs.s)
[~] Removed "fast" memory write table (pointer table was already optimizing out) (saves memory too!)
[!] Increased maximum of clipped verts (Fixes Mortal Kombat 4) (Thnx jeanpave for reporting it)
[-] Reverted previous commit (I assumed wrongly that memory alloc was done in word size.. thnx Corn for pointing out!)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@747 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-08-15 00:27:28 +00:00
Corn
bc7a7177a2 [!] Added showing handled speed hacks (with OP code) in dynarec (undef DAEDALUS_SILENT)
[!] moved some code under DAEDALUS_SILENT to DAEDALUS_DEBUG_CONSOLE and DAEDALUS_DEBUG_DISPLAYLIST

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@737 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-07-24 13:40:26 +00:00
salvy
cfb4c3a995 [!] FPU reg is now 32bit
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@734 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-07-17 14:53:35 +00:00
salvy
36f553f465 [!] FPUControl is now 32bit
[!] Some small optimizations in OSHLE

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@733 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-07-17 14:37:15 +00:00
salvy
d619f9d975 [!] Some more optimizations with QuickWrite/Read methods
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@665 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-05-08 19:23:02 +00:00
Corn
daf8cd66b4 [!] HLE: changed code for CPU/FPU register save (better for CPU cache)
[!] HLE: Fixed annoying warnings
[!] DYNAREC: more optimizations for float load/stores (speedup)
[!] DYNAREC: Skip using full 64bit compare for SLT/SLTI/SLTU/SLTIU (speedup)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@652 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-04-30 12:21:07 +00:00
salvy
d1757fbeb9 [!] Made last stances of FPUControl[31] and CPUControl 32bit (Only the CPU inits are left)
[!] Some optimizations to OSHLE 

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@647 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-04-20 04:28:47 +00:00
Salvy
7fa484411b [!] Set return value in osSpSetPc to 32bit
[~] Optimized abit osEnqueueAndYield_Mario
[~] Simplified osSpGetStatus

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@103 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-27 21:00:42 +00:00
Salvy
bdbd952c60 [+] Initial repo (based from r630 dx64 branch)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00