strmnnrmn
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094d561623
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[~] Move TexRect/TexRectFlip/FillRect to the platform renderer implementations - stuff like GU_SPRITES makes the OSX implementation a bit bodgy.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1175 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-05 20:27:43 +00:00 |
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strmnnrmn
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4c1ce8b38c
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[~] Move ConvertN64ToPsp to the BaseRenderer header. I'm about to move texrect etc to the platform implementations, and it won't be visible to inline from there.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1173 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-05 20:27:25 +00:00 |
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strmnnrmn
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510885fa9c
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[~] ViewportInfo is no longer used
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1160 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 23:06:01 +00:00 |
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strmnnrmn
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729255a6c9
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[~] Split some PSP/OSX functionality, remove sceGuShadeModel dummy function.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1151 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 22:13:35 +00:00 |
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strmnnrmn
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07c7b5b974
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[~] Make RestoreRenderStates platform specific.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1144 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 22:12:31 +00:00 |
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strmnnrmn
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3aaa1cda8e
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[~] Nicer vertex allocation for OSX - no longer uses sceGuGetMemory dummy function
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1140 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 22:11:56 +00:00 |
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strmnnrmn
|
7bbc5a7a39
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[~] Rename mN64ToPSP* to mN64ToNative* and wrap the duplicated transform in an inline function.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1137 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 22:11:35 +00:00 |
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strmnnrmn
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d72b33d127
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[~] Move DebugBlendSettings to RendererPSP.h
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1136 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 22:11:26 +00:00 |
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strmnnrmn
|
2ae5974061
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[~] Move mUnhandledCombinerStates to the PSP renderer.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1135 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 22:11:18 +00:00 |
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strmnnrmn
|
311f69151d
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[~] mCopyBlendStates/mFillBlendStates are only used by the PSP renderer
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1131 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 12:31:56 +00:00 |
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strmnnrmn
|
20bc886504
|
[~] Move some more displaylist debugging code from BaseRenderer to RendererPSP
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1130 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 12:08:08 +00:00 |
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strmnnrmn
|
53a69a2c1f
|
[*] Move BlendModes.{h,cpp}, CombinerExpression.{h,cpp} CombinerTree.{h,cpp} and CombinerInput.h to SysPSP. These aren't needed to compile the OSX build any more.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1129 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 12:08:00 +00:00 |
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strmnnrmn
|
5f4df61c5a
|
[~] Move LookupBlendState to the PSP Renderer implementation
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1128 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 12:07:43 +00:00 |
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strmnnrmn
|
9230c125e6
|
[~] Move some PSP specific debugging code to RendererPSP
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1127 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 12:07:35 +00:00 |
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strmnnrmn
|
75693dd6aa
|
[~] Fix BaseRenderer.h include guard to match filename
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1123 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 12:06:59 +00:00 |
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strmnnrmn
|
fc88fe8410
|
[~] Rename some members with a m_dw prefix
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1120 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 12:06:31 +00:00 |
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strmnnrmn
|
29155d7e01
|
[~] Move DrawTexture functions from BaseRenderer to the platform-specific impls
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1116 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 12:06:01 +00:00 |
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strmnnrmn
|
cc4fa6e600
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[~] Make RenderUsingCurrentBlendMode pure virtual and define in the PSP/OSX implementations. Move RenderUsingRenderSettings too. The OSX build can pretty much rewrite all of this code, which I'll do next.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1111 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-03 12:05:18 +00:00 |
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strmnnrmn
|
b7f981544c
|
[~] Add separate OSX/PSP renderers, and instantiate these instead of BaseRenderer
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1110 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-02 16:14:09 +00:00 |
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strmnnrmn
|
9a77dad8a8
|
[*] Rename PSPRenderer to BaseRenderer. (PSPRenderer will return, but just with PSP specific bits in it)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1108 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-02 15:46:32 +00:00 |
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