Paul Holden
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05f48ba196
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[~] Compile fix
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2013-06-20 07:45:57 +01:00 |
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salvy
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31518c6046
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[!] Fixed text in bomberman the second attack (accurate tmem)
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2013-06-19 00:08:59 -07:00 |
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salvy
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36a13d5616
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[!} Many clean ups to accurate TMEM
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2013-06-12 22:13:00 -07:00 |
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Paul Holden
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49a06ed319
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[~] Make header guards consistently use FULL_PATH_TO_FILE_H_, with script
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2013-06-04 22:02:30 +01:00 |
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strmnnrmn
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16cb89183a
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[~] stdafx cleanup: Include string.h where needed
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1701 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-05-19 08:52:47 +00:00 |
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strmnnrmn
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9821e04675
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[~] Update DAEDALUS_ASSERT and other macros that are compiled out of release builds so that they 'consume' their arguments without generating any code. This removed the need for use() in a lot of places.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1655 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-04-27 16:37:17 +00:00 |
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strmnnrmn
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40370e86ee
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[~] Runtime toggle for emulating mirroring via the texture.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1532 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-04-07 11:29:12 +00:00 |
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strmnnrmn
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bb7cae6784
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[+] Use ConvertTile when DAEDALUS_ACCURATE_TMEM is set
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1330 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-20 00:40:19 +00:00 |
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strmnnrmn
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240081f9ff
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[~] Don't store a separate mpWhiteTexture per CachedTexture. Make it a separate attribute of the key (TextureInfo) and cache it directly.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1315 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-20 00:38:26 +00:00 |
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strmnnrmn
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4218e19f5c
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[~] Tidy TextureInfo a little
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1264 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-12 20:51:32 +00:00 |
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strmnnrmn
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b9ac9a12f0
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[~] Move TextureInfo::SelectNativeFormat to be a free function in TextureCache.cpp. I want to push this closer to the NativeTexture creation/update so that different platforms can easily override (e.g. OSX can just create RGBA8888 textures.)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1263 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-12 20:51:26 +00:00 |
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strmnnrmn
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b92deba504
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[~] Update TextureInfo.h header guard to match filename
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1262 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-12 20:51:18 +00:00 |
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strmnnrmn
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96de19a570
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[*] Rename TextureDecriptor.{h,cpp} to TextureInfo (match the class name)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1258 42e9bfbe-799a-4a2d-bad1-236e862a387a
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2013-03-12 20:50:48 +00:00 |
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