Commit graph

19 commits

Author SHA1 Message Date
wally4000
b59bd6bea4 Dunno 2021-10-23 21:48:59 +11:00
Wally
2d7157e5a9 Got SDL2 build compiling again.. Not sure if it works yet, crashes KDE on my VM 2019-05-27 13:00:23 +10:00
Ben Slater
c562b76641 *Clean build from StrmnNrmns repo 2019-02-27 17:04:51 +11:00
Wally
8bc2012f0e Fix 64 bit support from StrmnNrmns Bazel branch 2019-02-04 13:52:39 +11:00
mrbenslater
bfd0e3d055 Revert "Mostly done moving debug stuff"
This reverts commit f8c10f97b7.
2019-01-21 21:29:08 +11:00
mrbenslater
f8c10f97b7 Mostly done moving debug stuff 2019-01-21 20:54:18 +11:00
mrbenslater
2e6cf17baa Move more debug stuff out of Release 2019-01-21 19:58:47 +11:00
salvy
e5b611e018 [~] Clean up OSHLE since we now always sign ext V0 2013-06-26 21:42:13 +01:00
salvy
c7a19fcd9e [!] Only enable sign ext in certain oshle patches for PC (on the PSP this disabled since we loose up to ~5% speed in some games)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1723 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-28 20:00:51 +00:00
salvy
d1087f9932 [+] Added define to enable sign ext for OSHLE patches, is getting tiresome to debug when some games are sensible when sign ext is ignored (This is disabled for now, need to benchmark carefully the performance impact on the PSP)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1722 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-28 18:53:10 +00:00
strmnnrmn
9821e04675 [~] Update DAEDALUS_ASSERT and other macros that are compiled out of release builds so that they 'consume' their arguments without generating any code. This removed the need for use() in a lot of places.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1655 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-04-27 16:37:17 +00:00
strmnnrmn
50717a5cb2 [~] Some minor OSHLE tidying
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@934 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-02-03 17:42:42 +00:00
strmnnrmn
8ef65c6894 Fix mixed Windows/Unix line endings in a bunch of files. Add missing newlines before EOLs
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@849 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-08 14:20:20 +00:00
strmnnrmn
767e4efd9c Fix line endings
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@822 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-11-28 22:11:57 +00:00
Corn
bc7a7177a2 [!] Added showing handled speed hacks (with OP code) in dynarec (undef DAEDALUS_SILENT)
[!] moved some code under DAEDALUS_SILENT to DAEDALUS_DEBUG_CONSOLE and DAEDALUS_DEBUG_DISPLAYLIST

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@737 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-07-24 13:40:26 +00:00
Corn
daf8cd66b4 [!] HLE: changed code for CPU/FPU register save (better for CPU cache)
[!] HLE: Fixed annoying warnings
[!] DYNAREC: more optimizations for float load/stores (speedup)
[!] DYNAREC: Skip using full 64bit compare for SLT/SLTI/SLTU/SLTIU (speedup)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@652 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-04-30 12:21:07 +00:00
Salvy
59d42c1d6f [~] Corrected recent change that caused Gex and several games not to work with oshle
[~] Removed OOT menu hack from osRecvMesg (seems is only required for osSendMesg)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@116 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-05 01:52:11 +00:00
Salvy
dc83472049 [!] Optimized osVirtualToPhysical
[~] osProbeTLB return to 32bit


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@113 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-01 06:00:24 +00:00
Salvy
bdbd952c60 [+] Initial repo (based from r630 dx64 branch)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00