wally4000
b59bd6bea4
Dunno
2021-10-23 21:48:59 +11:00
Wally
2d7157e5a9
Got SDL2 build compiling again.. Not sure if it works yet, crashes KDE on my VM
2019-05-27 13:00:23 +10:00
Ben Slater
6a725bf99e
Removed a bunch of asserts / debug options from release build, stabs a bunch of compiler warnings
2019-05-03 17:43:44 +10:00
Ben Slater
c562b76641
*Clean build from StrmnNrmns repo
2019-02-27 17:04:51 +11:00
Wally
e17fdddadf
[~] Fix Conker Regression
...
[+] Remove a hell of a lot more missed asserts.
2019-01-23 17:05:36 +11:00
mrbenslater
2e6cf17baa
Move more debug stuff out of Release
2019-01-21 19:58:47 +11:00
salvy
0d1ff013f1
[!] Fixed bug and remove hack in osInsertTimer
...
[!] tiny optimization in osEnqueueAndYield_Mario
2014-01-03 12:41:02 -08:00
salvy
581072f5e2
[!] Fixed MSVC warnings
...
[!] Optimization for Sprite2D, only update the counter individually when next command doesn't match
[!] Fixed and optimized guNormalize_Rugrats (Still can't find any game that uses this errg)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1599 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-04-18 22:05:31 +00:00
strmnnrmn
50717a5cb2
[~] Some minor OSHLE tidying
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@934 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-02-03 17:42:42 +00:00
salvy
bc380f9700
[!] Fixed ISS200 no longer working with OHSLE (thx kakarotto for reporting)
...
[!] Optimized Patch_strlen/bzero
[~] ReadAddress wasn't being inlined completely in Patch_bcopy
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@882 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-01-04 20:59:52 +00:00
strmnnrmn
767e4efd9c
Fix line endings
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@822 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-11-28 22:11:57 +00:00
salvy
cb92097be3
[!] Optimized OSHLE timer patches
...
[!] Removed KI hack from osTimerServicesInit
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@813 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-11-20 01:35:25 +00:00
salvy
36f553f465
[!] FPUControl is now 32bit
...
[!] Some small optimizations in OSHLE
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@733 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-07-17 14:37:15 +00:00
salvy
443022494e
[!] Update InsertTimer base pointer when is modified (fixes Animal Crossing no longer Quick methods in osInsertTimer)
...
[!] Enable TLUT hack for Beetle Racing (Game works fine now, Thanks King Pepper for reporting it!)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@674 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-05-16 18:45:56 +00:00
salvy
d619f9d975
[!] Some more optimizations with QuickWrite/Read methods
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@665 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-05-08 19:23:02 +00:00
Salvy
28091831e4
[!] Fixed osTimerServicesInit (calculate TimeLo if it returns null, KI works with it now)
...
[!] Simplified further osSpTaskLoad
[~] Removed Wextra flag from release (spams too muc, but eventually we need to look at those warnings)
[~] Made blendmodes as static
[~] Reorder abit our symbol table for oshle (to make easier to track down issues)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@112 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-01 03:49:49 +00:00
Salvy
bdbd952c60
[+] Initial repo (based from r630 dx64 branch)
...
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00