Commit graph

84 commits

Author SHA1 Message Date
Wally4000
2327033320 Remove Job Manager 2021-12-11 13:37:45 +11:00
Wally4000
1faf12b822 Update to later Azimer Audio Sources 2021-12-11 12:55:04 +11:00
Wally4000
0d9cb06b08 use std::filesystem::path with gDaedalusExePath 2021-11-13 15:36:38 +11:00
Wally4000
72b8d511b4 Clean up main a bit 2021-10-18 21:41:29 +11:00
Wally4000
e0c0d23a06 Remove kubridge libraries, tidy up main a bit 2021-10-17 12:27:12 +11:00
Wally4000
b1e6ac01da Adding in some std:: functions to replace some templates 2021-10-16 22:54:18 +11:00
Wally4000
15e3e2a1d0 Update to the Bazel Directory Structure.. 2020-08-22 18:42:41 +10:00
Carlos R
3de6b8210e Fixes and improvements for hle cache and mempack support
*Fixed mempack support when savetype is not unknown, for simplicity we always assume the presence of the mempack. Ill add proper support to disable it later
*Removed force flag for Save_Flush, this was a legacy flag mainly used to manually allow users to force saving
*Moved hle cache directory inside the SaveGames folder and removed all the duplicate code added when it was moved to its own directory
*Fixed accurate TMEM for the PSP (still disabled on the PSP)
2020-07-12 14:10:40 -07:00
salvy
290a13e22f Update main.cpp
Fixed PSP slim detection
2020-05-12 00:43:33 -07:00
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24ce426507 Deprecate support for PSVita in DaedalusX64 PSP 2020-05-06 16:43:39 +10:00
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1c342d8c8f Revert all initialiser list variables. 2020-05-04 12:24:21 +10:00
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a68b3bdafe Add Cache Directory and move hle files there
Make sure SaveStates and Cache dir are generated on fly
Update Roms.ini
2020-04-15 17:46:49 +10:00
z2442
7a3fdf6f10 add 1.1.8 version 2019-10-22 20:59:06 -04:00
z2442
e4484173b9 Changes for finally working vita detection! 2019-05-23 20:08:32 -04:00
Ben Slater
e9f95d3f18 Tidied up code more, removed some more asserts and debug stuff 2019-05-22 14:26:24 +10:00
Ben Slater
10cd615948 Tidy up PSP Main a bit 2019-05-22 12:48:14 +10:00
Wally
244c36a747 Tidy up PSP Main, disable exception handler and panicthread 2019-04-02 11:44:08 +11:00
Ben Slater
c562b76641 *Clean build from StrmnNrmns repo 2019-02-27 17:04:51 +11:00
Ben Slater
fc78774be9 Clean up PSP Main 2019-02-24 13:35:03 +11:00
Ben Slater
25cafe132e Reverted a change to fix Savegames so we can release 1.1.6 2019-02-22 23:25:42 +11:00
z2442
6ad4998ebc clean up commented vita code. wont be needed anymore 2019-02-19 21:41:00 -05:00
TheMrIron2
d463375246 [+] (WIP) Improved Adrenaline experience, update credits
Got the ideas from RetroArch, though they are currently all commented out for stability.. because they almost definitely do not work:

- Add "psp2" power.h, sysmodule.h and appmgr.h when Vita is detected
- Force 444MHz on the ARM CPU and 222MHz on the GPU/bus.. because allegedly, this works!
2019-02-04 23:05:16 +00:00
Wally
09385316e3 Tidy up Source for 1.1.6 Release Candidate 2019-01-24 08:02:08 +11:00
mrbenslater
655effc353 [+] Readded -O3 as it should be fine
[~] Fixed model detection
2019-01-23 21:48:02 +11:00
mrbenslater
6b476e65ab Readded PSP_IS_SLIM Variable. 2019-01-23 18:13:09 +11:00
Wally
bd11ef15d0 Really fixed it this time! 2019-01-23 11:22:22 +11:00
Wally
b6c5952eb0 Fixed Main.cpp 2019-01-23 11:18:47 +11:00
Wally
bc687cac4b Merge branch 'master' of https://github.com/z2442/daedalus 2019-01-23 11:15:50 +11:00
Wally
d810625c53 Removed KUBridge and replaced it with a small utility to detect PSP based on VRAM 2019-01-22 22:03:41 +11:00
z2442
0326b502ba
Update main.cpp 2019-01-21 20:44:31 -05:00
z2442
7cb754d7d0
Add files via upload 2019-01-11 18:13:55 -05:00
z2442
6fa47b4925
Changed the PS vita file detection 2019-01-11 11:59:22 -05:00
z2442
8bd43f78d8
Update main.cpp
Clean ups
2018-12-21 13:55:39 -05:00
z2442
143c3d148c
Update main.cpp 2018-10-05 20:39:20 -04:00
z2442
966734f2bb
Update main.cpp 2018-10-04 15:46:52 -04:00
z2442
d603dcb993
Update main.cpp 2018-10-03 21:30:16 -04:00
z2442
5071c66ffa
Update main.cpp
Add in vita detection code to check vita PSP emu flash0:\ for a file that is only in add
2018-10-03 14:58:17 -04:00
TheMrIron2
c9a868237d (UNFINISHED) PS Vita optimization
Commented out for now; requires testing + Vita SDK compiling.
2018-09-14 21:47:35 +01:00
Hayden K
817c15ba37 Initial Commit
port to newer zbib, libpng, and gcc 5.4.2
2018-06-25 12:01:06 -04:00
Paul Holden
c7125668f4 [~] Move System.{h,cpp} to System/ 2013-06-04 22:02:31 +01:00
Paul Holden
067a594a9f [~] Move ConfigOptions.{h,cpp} to Config/ and tidy header include order. 2013-06-04 22:02:31 +01:00
strmnnrmn
c4667cfee3 [~] Rename DaedalusConfig::szSaveDir to mSaveDir
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1743 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:40:45 +00:00
strmnnrmn
7f6a40f167 [~] Give Save a C-style interface
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1735 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:40:01 +00:00
strmnnrmn
54ed2baae7 [~] PSP fixes
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1698 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-18 16:16:24 +00:00
strmnnrmn
6435d4dc36 [~] stdafx.h cleanup - move gDaedalusExePath to System/Paths.h
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1684 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-18 16:04:31 +00:00
strmnnrmn
6acb15372b [~] Remove some unnecessary casting
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1556 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-04-12 09:23:18 +00:00
salvy
dba8dfc796 [!] Fixed PSP debug build
[!] Fixed error in oshle that caused a branch assumption error
[!] Detect newer PSP revisions..ex E100 etc, also fixed a bad detection
[~] Some clean ups

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1029 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-02-18 23:07:58 +00:00
strmnnrmn
319601baa1 [~] Encapsulate some display list debugger state
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1021 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-02-18 21:00:03 +00:00
Corn
cede927eb8 [!] small improvement to memcpy and some clean up
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@881 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-01-02 12:03:50 +00:00
salvy
d2de763192 [!] Used a temporal buffer for storing screenshots for savestates
[!] Take savestate screenshot after the next frame rather than storing it in a buffer
[!] Optimized Patch_osCreateThread


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@872 42e9bfbe-799a-4a2d-bad1-236e862a387a
2012-12-21 21:02:39 +00:00