*Fixed mempack support when savetype is not unknown, for simplicity we always assume the presence of the mempack. Ill add proper support to disable it later
*Removed force flag for Save_Flush, this was a legacy flag mainly used to manually allow users to force saving
*Moved hle cache directory inside the SaveGames folder and removed all the duplicate code added when it was moved to its own directory
*Fixed accurate TMEM for the PSP (still disabled on the PSP)
[!] Cleaned up BSOD text dump (shows when registers are pointing in RDRAM)
[+] added EXT & INS in disassembly and fixed MSB/LSB order
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@718 42e9bfbe-799a-4a2d-bad1-236e862a387a
[!] Dynarec: Skip sign extension on GP and SP regs on update
[!] Dynarec: Optimized ADDU when when source reg is R0
[!] Dynarec: Optimized ADDUI not to store sign extension on SP reg
[+] Dynarec: Implemented LWC1 and SWC1 to load and store directly to FPU
[!] Fixed some ASSERTs
[-] Removed automatic fragment dump on ROM exit
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@641 42e9bfbe-799a-4a2d-bad1-236e862a387a
[!] small fix to audio and made buffers smaller for less delay
[!] add disassemble when BSOD happens (not avail in release mode)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@496 42e9bfbe-799a-4a2d-bad1-236e862a387a
[~] Fixed bug that caused PSP screen to stretch when tv out cables were connected
[!] Removed software clipping option (Been optimized over time, there's no benefit to disable it anymore)
[+] Added PSP info and other stats in BSOD
[+] Cull texrects and fillrects
[~] Removed microcode debug code which is now useless
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@220 42e9bfbe-799a-4a2d-bad1-236e862a387a
[!] Silly mistake from last commit
[~] Move mem access opt to advance settings
[+] Added info for mem access in crash dump
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@206 42e9bfbe-799a-4a2d-bad1-236e862a387a