Commit graph

180 commits

Author SHA1 Message Date
Wally4000
8513fea4ed Update to Newer Azi Audio 2021-12-11 12:55:43 +11:00
Wally4000
cd80cfc6de Just use strcasecmp now. All platforms support it 2021-12-09 16:05:21 +11:00
wally4000
b59bd6bea4 Dunno 2021-10-23 21:48:59 +11:00
Wally4000
eadc1b3758 move from typedef to modern using declaration 2021-10-18 18:58:14 +11:00
Wally4000
b1e6ac01da Adding in some std:: functions to replace some templates 2021-10-16 22:54:18 +11:00
Wally4000
15e3e2a1d0 Update to the Bazel Directory Structure.. 2020-08-22 18:42:41 +10:00
Carlos R
3de6b8210e Fixes and improvements for hle cache and mempack support
*Fixed mempack support when savetype is not unknown, for simplicity we always assume the presence of the mempack. Ill add proper support to disable it later
*Removed force flag for Save_Flush, this was a legacy flag mainly used to manually allow users to force saving
*Moved hle cache directory inside the SaveGames folder and removed all the duplicate code added when it was moved to its own directory
*Fixed accurate TMEM for the PSP (still disabled on the PSP)
2020-07-12 14:10:40 -07:00
Carlos R
de782b19ae Implemented Trix for GE and PD 2020-07-05 15:18:45 -07:00
Carlos R
3d1184f990 *Removed vertex stride from the ucode cache, now vertex stride its applied at compile time for all microcodes
*Removed GBI0_Tri4 (F3D microcode doesn't support it)
*Moved GBI0_Tri4 implementation to Ucode_GE.h since this is actually part of the custom microcode used by GE and PD.
2020-07-04 17:37:52 -07:00
Carlos R
f70c0180b5 Prep work to add more custom ucode implementations
*Refactored RDP_MoveMemLight to prevent duplicate code and simplified it for adding custom lighting impls. Also added bound checks for invalid light index and addresses
*Added hash for Rogue Squadron (this a custom GBI1 ucode), currently unimplemented 
*Do not hardcode GBI commands when patching custom ucode tables
*Fixed DKR's index mtx address, thanks Rinnegatamante for pointing out this error
2020-07-02 09:15:45 -07:00
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1511baa25e Fix up paths in headers 2020-05-27 19:20:52 +10:00
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8251a59dc4 Change from Physics to physical. no ideas. 2020-04-18 12:11:42 +10:00
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09dd54c362 Merge SDL2 branch to Master 2020-04-18 11:05:38 +10:00
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a68b3bdafe Add Cache Directory and move hle files there
Make sure SaveStates and Cache dir are generated on fly
Update Roms.ini
2020-04-15 17:46:49 +10:00
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5cb6b8d146 Apply fixes from Vita Repo for mempak fix. Thanks Rinnegatamante and m464p-nx 2020-04-15 15:47:40 +10:00
Wally
0b126b36ad fixed PSP build 2019-05-27 13:24:32 +10:00
Wally
2d7157e5a9 Got SDL2 build compiling again.. Not sure if it works yet, crashes KDE on my VM 2019-05-27 13:00:23 +10:00
z2442
275aacd212 more nullptr updates 2019-05-03 21:09:20 -04:00
Ben Slater
6a725bf99e Removed a bunch of asserts / debug options from release build, stabs a bunch of compiler warnings 2019-05-03 17:43:44 +10:00
Ben Slater
d5882813c6 Readded OSHLE Text Colour
Fixed some menu arrangements
2019-03-12 18:37:34 +09:00
Ben Slater
61cf810d20 Attempt to fix SCroll bug in Main menu. Seems to be a little better. Improvement required
Scroll bug when rom reset still occurs
2019-03-10 18:26:05 +09:00
Ben Slater
31dc7bae9a Updated Intrafont from Joel16's repo 2019-02-27 18:16:27 +11:00
Ben Slater
800b53bc5f Removed Intrafont shadows 2019-02-27 17:23:06 +11:00
Ben Slater
c562b76641 *Clean build from StrmnNrmns repo 2019-02-27 17:04:51 +11:00
z2442
8ab35eeb1a Disable intrafont Glow on rom patching. 2019-02-07 22:27:25 -05:00
Ben Slater
bad84a50f4 Remove cflag to bypass -permissive errors
Fix build so it compiles on macOS (Still doesn't link.. yet)y
2019-02-04 14:03:32 +11:00
Wally
8bc2012f0e Fix 64 bit support from StrmnNrmns Bazel branch 2019-02-04 13:52:39 +11:00
mrbenslater
afed511a05 Oops, broke some HLE stuff 2019-01-25 20:32:40 +11:00
Wally
e17fdddadf [~] Fix Conker Regression
[+] Remove a hell of a lot more missed asserts.
2019-01-23 17:05:36 +11:00
mrbenslater
bfd0e3d055 Revert "Mostly done moving debug stuff"
This reverts commit f8c10f97b7.
2019-01-21 21:29:08 +11:00
mrbenslater
f8c10f97b7 Mostly done moving debug stuff 2019-01-21 20:54:18 +11:00
mrbenslater
2e6cf17baa Move more debug stuff out of Release 2019-01-21 19:58:47 +11:00
z2442
fcef7fa3bb
Update patch.cpp
Ui cleanup
2018-09-16 20:22:39 -04:00
z2442
9d9384988a
Update patch.cpp
bugfix for HLE patching texts
2018-09-08 19:49:02 -04:00
z2442
6a262dac53
Add files via upload 2018-08-15 18:44:05 -04:00
salvy
0d1ff013f1 [!] Fixed bug and remove hack in osInsertTimer
[!] tiny optimization in osEnqueueAndYield_Mario
2014-01-03 12:41:02 -08:00
salvy
804094c1af [!] Fixed W32 build, also a couple of warnings
[!] Handle better platform differences with sqrtf, roundf etc
2013-11-13 00:47:50 -08:00
salvy
e691015226 [!] Fixed and optimized IS_SEG_8000 (Corn)
[+] Glover needs rounding mode (PSP)
[!} Fixed crash in Paper Mario when Mem opt is enabled
[!} Removed unused entry from PatchSymbol struct
[-] Remove DAEDALUS_IS_LEGACY (all dead code is removed by the compiler anyways)
2013-11-07 00:19:23 -08:00
salvy
1752532c22 [!] Optimized RDP_MoveMemViewport 2013-07-31 22:33:54 -07:00
salvy
e5b611e018 [~] Clean up OSHLE since we now always sign ext V0 2013-06-26 21:42:13 +01:00
CornN64
36785ada3e [!] made sure CMD for audio lists can only be 0-31 (array safe)
[!] HLE patches now sign extend return value also for PSP
2013-06-11 21:06:26 +02:00
Paul Holden
067a594a9f [~] Move ConfigOptions.{h,cpp} to Config/ and tidy header include order. 2013-06-04 22:02:31 +01:00
Paul Holden
0c9e241132 [~] Consistent #endif comments 2013-06-04 22:02:30 +01:00
Paul Holden
49a06ed319 [~] Make header guards consistently use FULL_PATH_TO_FILE_H_, with script 2013-06-04 22:02:30 +01:00
strmnnrmn
010393683d [~] Tidy patch member variable naming
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1753 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:41:42 +00:00
strmnnrmn
b3b0fa5390 [~] DAEDALUS_ENABLE_OS_HOOKS for OSX
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1752 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:41:37 +00:00
strmnnrmn
48813087a4 [~] Tidy sz prefixes in patch
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1751 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:41:30 +00:00
strmnnrmn
43c7c48bab [~] Rename RomInfo::szFileName to mFileName
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1737 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-06-01 08:40:13 +00:00
salvy
f6c7aa642b [!] Fixed typo in osGetSR (sorry!)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1727 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-30 18:22:41 +00:00
salvy
c7a19fcd9e [!] Only enable sign ext in certain oshle patches for PC (on the PSP this disabled since we loose up to ~5% speed in some games)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1723 42e9bfbe-799a-4a2d-bad1-236e862a387a
2013-05-28 20:00:51 +00:00