cor64/build/_build.csproj
Bryan Perris 75d5ebebb5 Update 02-14-2024
* Mupen64Plus demo runs with LLE RDP (many rendering glitches), works well with gliden64 plugin
* Little-endian model now supported and works (required for gliden64 plugin)
* Added glideN64 plugin support (custom version only for cor64)
* Can render with HLE graphics or LLE graphics
* Some fixes for BassSharp
* Boot related fixes
* Better way to manage CSharp defines
* Memory improvements, fixes
* TLB now works
* FPU Fixes
* PIF controller basics are working now such as controller input
* Added some debug functions to the madcat rdp
* Remove hosting the test roms in the repo
* Started work on workbench scripting with IronPython
* Unit test fixes
* a snippet of IPL2 is assembled on the fly required for 6105 booting
* Other fixes, etc.
2024-02-14 16:10:34 -05:00

17 lines
No EOL
569 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0</TargetFramework>
<RootNamespace>
</RootNamespace>
<NoWarn>CS0649;CS0169</NoWarn>
<NukeRootDirectory>..</NukeRootDirectory>
<NukeScriptDirectory>..</NukeScriptDirectory>
<NukeTelemetryVersion>1</NukeTelemetryVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Nuke.Common" Version="5.3.0" />
</ItemGroup>
<Import Project="..\.paket\Paket.Restore.targets" />
</Project>