cen64/rsp/cp2.c
2016-06-29 21:38:25 -04:00

111 lines
2.1 KiB
C

//
// rsp/cp2.c: RSP control coprocessor.
//
// CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2015, Tyler J. Stachecki.
//
// This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package.
//
#include "common.h"
#include "rsp/cpu.h"
#include "rsp/rsp.h"
//
// CFC2
//
void RSP_CFC2(struct rsp *rsp,
uint32_t iw, uint32_t rs, uint32_t rt) {
struct rsp_exdf_latch *exdf_latch = &rsp->pipeline.exdf_latch;
struct rsp_cp2 *cp2 = &rsp->cp2;
unsigned rd, dest, src;
dest = GET_RT(iw);
rd = GET_RD(iw);
// TODO: verify on hardware
if ((src = rd & 0x3) == 0x3)
src = 2;
exdf_latch->result.result = rsp_get_flags(cp2->flags[src].e);
exdf_latch->result.dest = dest;
}
//
// CTC2
//
void RSP_CTC2(struct rsp *rsp,
uint32_t iw, uint32_t rs, uint32_t rt) {
struct rsp_cp2 *cp2 = &rsp->cp2;
unsigned rd, dest;
rd = GET_RD(iw);
// TODO: verify on hardware
if ((dest = rd & 0x3) >= 0x2) {
rt &= 0xFF;
dest = 2;
}
rsp_set_flags(cp2->flags[dest].e, rt);
}
//
// MFC2
//
void RSP_MFC2(struct rsp *rsp,
uint32_t iw, uint32_t rs, uint32_t rt) {
struct rsp_exdf_latch *exdf_latch = &rsp->pipeline.exdf_latch;
const uint16_t *e = rsp->cp2.regs[GET_RD(iw)].e;
unsigned dest, element = GET_EL(iw);
unsigned lo = element >> 1;
uint32_t data;
uint16_t high;
uint8_t low;
dest = GET_RT(iw);
if (element & 0x1) {
unsigned hi = (element + 1) >> 1;
high = e[lo] << 8;
low = e[hi] >> 8;
data = (int16_t) (high | low);
}
else
data = (int16_t) e[lo];
exdf_latch->result.result = data;
exdf_latch->result.dest = dest;
}
//
// MTC2
//
void RSP_MTC2(struct rsp *rsp,
uint32_t iw, uint32_t rs, uint32_t rt) {
uint16_t *e = rsp->cp2.regs[GET_RD(iw)].e;
unsigned element = GET_EL(iw);
unsigned lo = element >> 1;
if (element & 0x1) {
unsigned hi = (element + 1) >> 1;
e[lo] = (e[lo] & 0xFF00) | (rt >> 8 & 0xFF);
e[hi] = (e[hi] & 0x00FF) | ((rt & 0xFF) << 8);
}
else
e[lo] = rt;
}
// Initializes the coprocessor.
void rsp_cp2_init(struct rsp *rsp) {
}