cen64/ri/controller.h
2020-05-15 21:28:24 +02:00

62 lines
1.6 KiB
C

//
// ri/controller.h: RAM interface controller.
//
// CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2015, Tyler J. Stachecki.
//
// This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package.
//
#ifndef __ri_controller_h__
#define __ri_controller_h__
#include "common.h"
#define MAX_RDRAM_SIZE 0x800000U
enum rdram_register {
#define X(reg) reg,
#include "ri/rdram_registers.md"
#undef X
NUM_RDRAM_REGISTERS
};
#ifdef DEBUG_MMIO_REGISTER_ACCESS
extern const char *rdram_register_mnemonics[NUM_RDRAM_REGISTERS];
#endif
enum ri_register {
#define X(reg) reg,
#include "ri/registers.md"
#undef X
NUM_RI_REGISTERS
};
#ifdef DEBUG_MMIO_REGISTER_ACCESS
extern const char *ri_register_mnemonics[NUM_RI_REGISTERS];
#endif
struct ri_controller {
struct bus_controller *bus;
uint32_t rdram_regs[NUM_RDRAM_REGISTERS];
uint32_t regs[NUM_RI_REGISTERS];
uint64_t force_ram_alignment;
uint8_t ram[MAX_RDRAM_SIZE];
};
cen64_cold int ri_init(struct ri_controller *ri, struct bus_controller *bus);
cen64_hot int read_rdram(void *opaque, uint32_t address, uint32_t *word);
cen64_hot int write_rdram(void *opaque, uint32_t address, uint32_t word, uint32_t dqm);
cen64_cold int read_rdram_regs(void *opaque, uint32_t address, uint32_t *word);
cen64_cold int read_ri_regs(void *opaque, uint32_t address, uint32_t *word);
cen64_cold int write_rdram_regs(void *opaque, uint32_t address, uint32_t word, uint32_t dqm);
cen64_cold int write_ri_regs(void *opaque, uint32_t address, uint32_t word, uint32_t dqm);
#endif