cen64/ai/context.h
Tyler J. Stachecki 82c2424c44 Fix macOS builds.
2017-03-18 22:11:42 -04:00

35 lines
780 B
C

//
// ai/context.h: Sound card context management.
//
// CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2015, Tyler J. Stachecki.
//
// This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package.
//
#ifndef CEN64_AI_CONTEXT_H
#define CEN64_AI_CONTEXT_H
#include "common.h"
#include <al.h>
#include <alc.h>
struct cen64_ai_context {
ALuint buffers[3];
ALuint unqueued_buffers;
ALuint cur_frequency;
ALuint frequency;
ALuint source;
ALCdevice *dev;
ALCcontext *ctx;
};
cen64_cold int ai_context_create(struct cen64_ai_context *context);
cen64_cold void ai_context_destroy(struct cen64_ai_context *context);
int ai_switch_frequency(struct cen64_ai_context *context, ALint frequency);
#endif