mirror of
https://github.com/n64dev/cen64.git
synced 2025-04-02 10:31:54 -04:00
Replaced all references to simulation with emulation Updated copyright year Updated .gitignore to reduce chances of random files being uploaded to the repo Added .gitattributes to normalize all text files, and to ignore binary files (which includes the logo and the NEC PDF)
79 lines
1.4 KiB
ArmAsm
79 lines
1.4 KiB
ArmAsm
//
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// arch/x86_64/rsp/gcc/vne.s
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//
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// CEN64: Cycle-Accurate Nintendo 64 Emulator.
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// Copyright (C) 2015, Tyler J. Stachecki.
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//
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// This file is subject to the terms and conditions defined in
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// 'LICENSE', which is part of this source code package.
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//
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.include "rsp/gcc/defs.h"
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.text
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.ifdef __MINGW__
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.globl RSP_VNE
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.def RSP_VNE; .scl 2; .type 32; .endef
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.seh_proc RSP_VNE
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.ifndef __VECTORCALL__
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RSP_VNE:
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movdqa (%r8), %xmm0
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movdqa (%r9), %xmm1
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pxor %xmm2, %xmm2
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.endif
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.else
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.global RSP_VNE
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.type RSP_VNE, @function
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RSP_VNE:
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.endif
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.ifdef __AVX__
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vpcmpeqw %xmm0, %xmm1, %xmm3
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pcmpeqw %xmm3, %xmm2
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pxor vcc_hi, vcc_hi
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pand vco_hi, %xmm3
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vpor %xmm3, %xmm2, vcc_lo
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pxor vco_lo, vco_lo
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vpblendvb vcc_lo, %xmm1, %xmm0, %xmm0
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pxor vco_hi, vco_hi
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movdqa %xmm0, acc_lo
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retq
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.elseif __SSE4_1__ == 1
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movdqa %xmm0, acc_lo
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pcmpeqw %xmm1, %xmm0
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pcmpeqw %xmm0, %xmm2
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pxor vcc_hi, vcc_hi
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pand vco_hi, %xmm0
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pxor vco_lo, vco_lo
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por %xmm2, %xmm0
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pxor vco_hi, vco_hi
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pblendvb %xmm0, %xmm1, acc_lo
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movdqa %xmm0, vcc_lo
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movdqa acc_lo, %xmm0
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retq
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.else
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movdqa %xmm0, %xmm3
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pcmpeqw %xmm1, %xmm0
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pcmpeqw %xmm0, %xmm2
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pxor vcc_hi, vcc_hi
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pand vco_hi, %xmm0
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pxor vco_lo, vco_lo
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por %xmm2, %xmm0
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pxor vco_hi, vco_hi
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pand %xmm0, %xmm1
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movdqa %xmm0, vcc_lo
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pandn %xmm3, %xmm0
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por %xmm1, %xmm0
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movdqa %xmm0, acc_lo
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retq
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.endif
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.ifdef __MINGW__
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.seh_endproc
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.else
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.size RSP_VNE,.-RSP_VNE
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.endif
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