// // si/rtc.c: RTC routines // // CEN64: Cycle-Accurate Nintendo 64 Emulator. // Copyright (C) 2016, Mike Ryan. // // This file is subject to the terms and conditions defined in // 'LICENSE', which is part of this source code package. // #include "common.h" #include "local_time.h" int rtc_status(uint8_t *send_buf, uint8_t send_bytes, uint8_t *recv_buf, uint8_t recv_bytes) { recv_buf[0] = 0x00; recv_buf[1] = 0x10; recv_buf[2] = 0x00; return 0; } int rtc_read(uint8_t *send_buf, uint8_t send_bytes, uint8_t *recv_buf, uint8_t recv_bytes) { struct time_stamp now; // FIXME is this needed? memset(recv_buf, 0, recv_bytes); // read RTC block switch (send_buf[1]) { case 0: recv_buf[0] = 0x02; break; case 1: debug("RTC cannot read block 1\n"); return 1; case 2: get_local_time(&now); recv_buf[0] = byte2bcd(now.sec); recv_buf[1] = byte2bcd(now.min); recv_buf[2] = 0x80 + byte2bcd(now.hour); recv_buf[3] = byte2bcd(now.day); recv_buf[4] = byte2bcd(now.week_day); recv_buf[5] = byte2bcd(now.month); recv_buf[6] = byte2bcd(now.year); recv_buf[7] = byte2bcd(now.year / 100); recv_buf[8] = 0x00; // status break; default: debug("RTC unknown block\n"); return 1; } return 0; } int rtc_write(uint8_t *send_buf, uint8_t send_bytes, uint8_t *recv_buf, uint8_t recv_bytes) { debug("RTC write not implemented\n"); return 1; }