// // os/common/gl_hints.c: OpenGL configuration hints. // // CEN64: Cycle-Accurate Nintendo 64 Emulator. // Copyright (C) 2015, Tyler J. Stachecki. // // This file is subject to the terms and conditions defined in // 'LICENSE', which is part of this source code package. // #include "gl_common.h" #include "gl_hints.h" const cen64_gl_hints cen64_default_gl_hints = { CEN64_GL_CONTEXT_TYPE_RGBA, CEN64_GL_DRAWABLE_TYPE_WINDOW, 1, // double_buffered -1, // stereoscopic -1, // rgb_color_depth -1, // alpha_color_depth -1, // depth_buffer_size -1, // num_aux_buffers -1, // stencil_buffer_size -1, // accum_buffer_red_bits -1, // accum_buffer_green_bits -1, // accum_buffer_blue_bits -1, // accum_buffer_alpha_bits };