// // device/netapi.h: CEN64 device network API. // // CEN64: Cycle-Accurate Nintendo 64 Emulator. // Copyright (C) 2015, Tyler J. Stachecki. // // This file is subject to the terms and conditions defined in // 'LICENSE', which is part of this source code package. // #ifndef __device_netapi_h__ #define __device_netapi_h__ #include "common.h" struct device; enum netapi_debug_request_type { NETAPI_DEBUG_ERROR, NETAPI_DEBUG_GET_PROTOCOL_VERSION, NETAPI_DEBUG_GET_VR4300_REGS, }; struct netapi_debug_request { uint32_t magic; uint32_t seq_id; uint32_t length; enum netapi_debug_request_type type; uint8_t data[]; }; cen64_cold void netapi_close_connection(int csfd); cen64_cold int netapi_open_connection(void); cen64_cold int netapi_debug_wait(int sfd, struct cen64_device *device); #endif