Simon Eriksson
135a6cab5e
Change default window size and aspect to 640*474.
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Fixes vertical stretching issues when the N64 framebuffer
has 240 or 480 lines.
2016-03-06 13:56:13 -05:00
Derek "Turtle" Roe
8b89df2fdc
See long description
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Replaced all references to simulation with emulation
Updated copyright year
Updated .gitignore to reduce chances of random files being uploaded to
the repo
Added .gitattributes to normalize all text files, and to ignore binary
files (which includes the logo and the NEC PDF)
2015-07-01 18:44:21 -05:00
Tyler Stachecki
335c8c88a7
Fix a bug in the X11 window code.
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Thanks go out to izy for this commit.
2015-06-11 08:54:35 -04:00
Tyler J. Stachecki
9bb044ce5b
Workaround an X11 keypress issue?
2015-05-16 17:40:11 -04:00
Tyler J. Stachecki
9a9388400f
Commit the new WinAPI user interface.
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Streamline the Windows version of the source. There is
some breakage with regard to the console window and other
odds and ends.
2015-05-16 15:51:29 -04:00
Tyler J. Stachecki
d348c23e2f
Commit the new X11 user interface.
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Streamline the design/layout of the UI code. An excellent,
unexpected side-effect of this commit resulted in a significant
increase in performance...
2015-05-16 15:51:17 -04:00
Tyler J. Stachecki
bf38ee1879
Fix comment styles and such things.
2015-05-16 15:51:09 -04:00
Tyler J. Stachecki
b4b6a1d9a2
Refactor windowing component of VI.
2015-05-16 15:51:01 -04:00
Tyler J. Stachecki
7f203b7175
Start working in the new interfaces.
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Seriously broken WinAPI stuff, no input, no multi-
threading a bunch of other terrible stuff (yet).
2015-05-16 15:50:54 -04:00
Tyler J. Stachecki
926f02a84c
Migrate keycodes into new directories.
2015-05-16 15:50:31 -04:00
Tyler J. Stachecki
6eccdf4901
Commit an X11 implementation of cen64_gl_*.
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This cen64_gl_* common API will eventually replace the OS-
dependent windowing setup disaster that occurs when we currently
bringup CEN64.
2015-05-16 15:50:16 -04:00