mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-04-02 10:42:14 -04:00
byuu says: This WIP substantially restructures the ruby API for the first time since that project started. It is my hope that with this restructuring, destruction of the ruby objects should now be deterministic, which should fix the crashing on closing the emulator on Linux. We'll see I guess ... either way, it removed two layers of wrappers from ruby, so it's a pretty nice code cleanup. It won't compile on Windows due to a few issues I didn't see until uploading the WIP, too lazy to upload another. But I fixed all the compilation issues locally, so it'll work on Windows again with the next WIP (unless I break something else.) (Kind of annoying that Linux defines glActiveTexture but Windows doesn't.)
171 lines
4.8 KiB
C++
171 lines
4.8 KiB
C++
#include <ddraw.h>
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struct VideoDD : Video {
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~VideoDD() { term(); }
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LPDIRECTDRAW lpdd = nullptr;
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LPDIRECTDRAW7 lpdd7 = nullptr;
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LPDIRECTDRAWSURFACE7 screen = nullptr;
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LPDIRECTDRAWSURFACE7 raster = nullptr;
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LPDIRECTDRAWCLIPPER clipper = nullptr;
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DDSURFACEDESC2 ddsd;
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DDSCAPS2 ddscaps;
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unsigned iwidth;
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unsigned iheight;
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struct {
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HWND handle = nullptr;
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bool synchronize = false;
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unsigned width;
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unsigned height;
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} settings;
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auto cap(const string& name) -> bool {
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if(name == Video::Handle) return true;
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if(name == Video::Synchronize) return true;
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return false;
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}
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auto get(const string& name) -> any {
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if(name == Video::Handle) return (uintptr_t)settings.handle;
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if(name == Video::Synchronize) return settings.synchronize;
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return {};
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}
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auto set(const string& name, const any& value) -> bool {
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if(name == Video::Handle && value.is<uintptr_t>()) {
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settings.handle = (HWND)value.get<uintptr_t>();
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return true;
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}
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if(name == Video::Synchronize && value.is<bool>()) {
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settings.synchronize = value.get<bool>();
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return true;
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}
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return false;
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}
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auto resize(unsigned width, unsigned height) -> void {
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if(iwidth >= width && iheight >= height) return;
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iwidth = max(width, iwidth);
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iheight = max(height, iheight);
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if(raster) raster->Release();
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screen->GetSurfaceDesc(&ddsd);
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int depth = ddsd.ddpfPixelFormat.dwRGBBitCount;
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if(depth == 32) goto try_native_surface;
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memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
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ddsd.dwSize = sizeof(DDSURFACEDESC2);
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ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY; //DDSCAPS_SYSTEMMEMORY
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ddsd.dwWidth = iwidth;
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ddsd.dwHeight = iheight;
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ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
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ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB;
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ddsd.ddpfPixelFormat.dwRGBBitCount = 32;
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ddsd.ddpfPixelFormat.dwRBitMask = 0xff0000;
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ddsd.ddpfPixelFormat.dwGBitMask = 0x00ff00;
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ddsd.ddpfPixelFormat.dwBBitMask = 0x0000ff;
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if(lpdd7->CreateSurface(&ddsd, &raster, 0) == DD_OK) return clear();
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try_native_surface:
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memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
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ddsd.dwSize = sizeof(DDSURFACEDESC2);
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ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY; //DDSCAPS_SYSTEMMEMORY
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ddsd.dwWidth = iwidth;
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ddsd.dwHeight = iheight;
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if(lpdd7->CreateSurface(&ddsd, &raster, 0) == DD_OK) return clear();
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}
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auto clear() -> void {
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DDBLTFX fx;
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fx.dwSize = sizeof(DDBLTFX);
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fx.dwFillColor = 0x00000000;
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screen->Blt(0, 0, 0, DDBLT_WAIT | DDBLT_COLORFILL, &fx);
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raster->Blt(0, 0, 0, DDBLT_WAIT | DDBLT_COLORFILL, &fx);
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}
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auto lock(uint32_t*& data, unsigned& pitch, unsigned width, unsigned height) -> bool {
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if(width != settings.width || height != settings.height) {
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resize(settings.width = width, settings.height = height);
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}
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if(raster->Lock(0, &ddsd, DDLOCK_WAIT, 0) != DD_OK) {
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raster->Restore();
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if(raster->Lock(0, &ddsd, DDLOCK_WAIT, 0) != DD_OK) return false;
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}
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pitch = ddsd.lPitch;
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return data = (uint32_t*)ddsd.lpSurface;
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}
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auto unlock() -> void {
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raster->Unlock(0);
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}
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auto refresh() -> void {
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if(settings.synchronize) {
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while(true) {
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BOOL in_vblank;
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lpdd7->GetVerticalBlankStatus(&in_vblank);
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if(in_vblank == true) break;
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}
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}
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HRESULT hr;
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RECT rd, rs;
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SetRect(&rs, 0, 0, settings.width, settings.height);
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POINT p = {0, 0};
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ClientToScreen(settings.handle, &p);
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GetClientRect(settings.handle, &rd);
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OffsetRect(&rd, p.x, p.y);
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if(screen->Blt(&rd, raster, &rs, DDBLT_WAIT, 0) == DDERR_SURFACELOST) {
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screen->Restore();
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raster->Restore();
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}
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}
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auto init() -> bool {
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DirectDrawCreate(0, &lpdd, 0);
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lpdd->QueryInterface(IID_IDirectDraw7, (void**)&lpdd7);
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if(lpdd) { lpdd->Release(); lpdd = 0; }
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lpdd7->SetCooperativeLevel(settings.handle, DDSCL_NORMAL);
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memset(&ddsd, 0, sizeof(DDSURFACEDESC2));
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ddsd.dwSize = sizeof(DDSURFACEDESC2);
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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lpdd7->CreateSurface(&ddsd, &screen, 0);
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lpdd7->CreateClipper(0, &clipper, 0);
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clipper->SetHWnd(0, settings.handle);
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screen->SetClipper(clipper);
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raster = 0;
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iwidth = 0;
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iheight = 0;
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resize(settings.width = 256, settings.height = 256);
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return true;
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}
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auto term() -> void {
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if(clipper) { clipper->Release(); clipper = 0; }
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if(raster) { raster->Release(); raster = 0; }
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if(screen) { screen->Release(); screen = 0; }
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if(lpdd7) { lpdd7->Release(); lpdd7 = 0; }
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if(lpdd) { lpdd->Release(); lpdd = 0; }
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}
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};
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