mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-04-02 10:42:14 -04:00
byuu says: Changelog: - nall::lstring -> nall::string_vector - added IntegerBitField<type, lo, hi> -- hopefully it works correctly... - Multitap 1-4 -> Super Multitap 2-5 - fixed SFC PPU CGRAM read regression - huge amounts of SFC PPU IO register cleanups -- .bits really is lovely - re-added the read/write(VRAM,OAM,CGRAM) helpers for the SFC PPU - but they're now optimized to the realities of the PPU (16-bit data sizes / no address parameter / where appropriate) - basically used to get the active-display overrides in a unified place; but also reduces duplicate code in (read,write)IO
28 lines
753 B
C++
28 lines
753 B
C++
#if defined(Hiro_MessageDialog)
|
|
|
|
struct MessageDialog {
|
|
using type = MessageDialog;
|
|
|
|
MessageDialog(const string& text = "");
|
|
auto error(const string_vector& buttons = {"Ok"}) -> string;
|
|
auto information(const string_vector& buttons = {"Ok"}) -> string;
|
|
auto question(const string_vector& buttons = {"Yes", "No"}) -> string;
|
|
auto setParent(sWindow parent = {}) -> type&;
|
|
auto setText(const string& text = "") -> type&;
|
|
auto setTitle(const string& title = "") -> type&;
|
|
auto warning(const string_vector& buttons = {"Ok"}) -> string;
|
|
|
|
private:
|
|
struct State {
|
|
string_vector buttons;
|
|
vector<uint8_t> icon;
|
|
sWindow parent;
|
|
string response;
|
|
string text;
|
|
string title;
|
|
} state;
|
|
|
|
auto _run() -> string;
|
|
};
|
|
|
|
#endif
|