mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-04-02 10:42:14 -04:00
byuu says: This WIP substantially restructures the ruby API for the first time since that project started. It is my hope that with this restructuring, destruction of the ruby objects should now be deterministic, which should fix the crashing on closing the emulator on Linux. We'll see I guess ... either way, it removed two layers of wrappers from ruby, so it's a pretty nice code cleanup. It won't compile on Windows due to a few issues I didn't see until uploading the WIP, too lazy to upload another. But I fixed all the compilation issues locally, so it'll work on Windows again with the next WIP (unless I break something else.) (Kind of annoying that Linux defines glActiveTexture but Windows doesn't.)
212 lines
5.8 KiB
C++
212 lines
5.8 KiB
C++
#include <alsa/asoundlib.h>
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struct AudioALSA : Audio {
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~AudioALSA() { term(); }
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struct {
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snd_pcm_t* handle = nullptr;
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snd_pcm_format_t format = SND_PCM_FORMAT_S16_LE;
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snd_pcm_uframes_t buffer_size;
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snd_pcm_uframes_t period_size;
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int channels = 2;
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const char* name = "default";
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} device;
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struct {
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uint32_t* data = nullptr;
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unsigned length = 0;
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} buffer;
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struct {
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bool synchronize = false;
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unsigned frequency = 22050;
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unsigned latency = 60;
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} settings;
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auto cap(const string& name) -> bool {
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if(name == Audio::Synchronize) return true;
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if(name == Audio::Frequency) return true;
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if(name == Audio::Latency) return true;
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return false;
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}
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auto get(const string& name) -> any {
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if(name == Audio::Synchronize) return settings.synchronize;
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if(name == Audio::Frequency) return settings.frequency;
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if(name == Audio::Latency) return settings.latency;
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return {};
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}
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auto set(const string& name, const any& value) -> bool {
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if(name == Audio::Synchronize && value.is<bool>()) {
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if(settings.synchronize != value.get<bool>()) {
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settings.synchronize = value.get<bool>();
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if(device.handle) init();
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}
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return true;
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}
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if(name == Audio::Frequency && value.is<unsigned>()) {
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if(settings.frequency != value.get<unsigned>()) {
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settings.frequency = value.get<unsigned>();
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if(device.handle) init();
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}
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return true;
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}
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if(name == Audio::Latency && value.is<unsigned>()) {
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if(settings.latency != value.get<unsigned>()) {
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settings.latency = value.get<unsigned>();
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if(device.handle) init();
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}
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return true;
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}
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return false;
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}
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auto sample(uint16_t left, uint16_t right) -> void {
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if(!device.handle) return;
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buffer.data[buffer.length++] = left + (right << 16);
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if(buffer.length < device.period_size) return;
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snd_pcm_sframes_t avail;
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do {
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avail = snd_pcm_avail_update(device.handle);
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if(avail < 0) snd_pcm_recover(device.handle, avail, 1);
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if(avail < buffer.length) {
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if(settings.synchronize == false) {
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buffer.length = 0;
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return;
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}
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int error = snd_pcm_wait(device.handle, -1);
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if(error < 0) snd_pcm_recover(device.handle, error, 1);
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}
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} while(avail < buffer.length);
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//below code has issues with PulseAudio sound server
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#if 0
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if(settings.synchronize == false) {
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snd_pcm_sframes_t avail = snd_pcm_avail_update(device.handle);
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if(avail < device.period_size) {
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buffer.length = 0;
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return;
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}
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}
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#endif
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uint32_t* buffer_ptr = buffer.data;
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int i = 4;
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while((buffer.length > 0) && i--) {
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snd_pcm_sframes_t written = snd_pcm_writei(device.handle, buffer_ptr, buffer.length);
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if(written < 0) {
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//no samples written
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snd_pcm_recover(device.handle, written, 1);
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} else if(written <= buffer.length) {
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buffer.length -= written;
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buffer_ptr += written;
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}
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}
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if(i < 0) {
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if(buffer.data == buffer_ptr) {
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buffer.length--;
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buffer_ptr++;
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}
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memmove(buffer.data, buffer_ptr, buffer.length * sizeof(uint32_t));
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}
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}
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auto clear() -> void {
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}
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auto init() -> bool {
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if(snd_pcm_open(&device.handle, device.name, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK) < 0) {
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term();
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return false;
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}
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//below code will not work with 24khz frequency rate (ALSA library bug)
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#if 0
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if(snd_pcm_set_params(device.handle, device.format, SND_PCM_ACCESS_RW_INTERLEAVED,
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device.channels, settings.frequency, 1, settings.latency * 1000) < 0) {
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//failed to set device parameters
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term();
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return false;
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}
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if(snd_pcm_get_params(device.handle, &device.buffer_size, &device.period_size) < 0) {
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device.period_size = settings.latency * 1000 * 1e-6 * settings.frequency / 4;
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}
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#endif
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snd_pcm_hw_params_t* hwparams;
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snd_pcm_sw_params_t* swparams;
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unsigned rate = settings.frequency;
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unsigned buffer_time = settings.latency * 1000;
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unsigned period_time = settings.latency * 1000 / 4;
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snd_pcm_hw_params_alloca(&hwparams);
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if(snd_pcm_hw_params_any(device.handle, hwparams) < 0) {
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term();
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return false;
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}
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if(snd_pcm_hw_params_set_access(device.handle, hwparams, SND_PCM_ACCESS_RW_INTERLEAVED) < 0
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|| snd_pcm_hw_params_set_format(device.handle, hwparams, device.format) < 0
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|| snd_pcm_hw_params_set_channels(device.handle, hwparams, device.channels) < 0
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|| snd_pcm_hw_params_set_rate_near(device.handle, hwparams, &rate, 0) < 0
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|| snd_pcm_hw_params_set_period_time_near(device.handle, hwparams, &period_time, 0) < 0
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|| snd_pcm_hw_params_set_buffer_time_near(device.handle, hwparams, &buffer_time, 0) < 0
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) {
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term();
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return false;
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}
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if(snd_pcm_hw_params(device.handle, hwparams) < 0) {
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term();
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return false;
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}
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if(snd_pcm_get_params(device.handle, &device.buffer_size, &device.period_size) < 0) {
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term();
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return false;
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}
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snd_pcm_sw_params_alloca(&swparams);
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if(snd_pcm_sw_params_current(device.handle, swparams) < 0) {
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term();
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return false;
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}
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if(snd_pcm_sw_params_set_start_threshold(device.handle, swparams,
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(device.buffer_size / device.period_size) * device.period_size) < 0
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) {
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term();
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return false;
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}
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if(snd_pcm_sw_params(device.handle, swparams) < 0) {
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term();
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return false;
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}
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buffer.data = new uint32_t[device.period_size];
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return true;
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}
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auto term() -> void {
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if(device.handle) {
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//snd_pcm_drain(device.handle); //prevents popping noise; but causes multi-second lag
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snd_pcm_close(device.handle);
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device.handle = 0;
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}
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if(buffer.data) {
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delete[] buffer.data;
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buffer.data = 0;
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}
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}
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};
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