bsnes/nall/string/datetime.hpp
Tim Allen 0b923489dd Update to 20160106 OS X Preview for Developers release.
byuu says:

New update. Most of the work today went into eliminating hiro::Image
from all objects in all ports, replacing with nall::image. That took an
eternity.

Changelog:
- fixed crashing bug when loading games [thanks endrift!!]
- toggling "show status bar" option adjusts window geometry (not
  supposed to recenter the window, though)
- button sizes improved; icon-only button icons no longer being cut off
2016-01-07 19:17:15 +11:00

30 lines
765 B
C++

#pragma once
namespace nall {
auto string::date(time_t timestamp) -> string {
if(timestamp == 0) timestamp = ::time(nullptr);
tm* info = localtime(&timestamp);
return {
nall::natural(1900 + info->tm_year, 4L), "-",
nall::natural(1 + info->tm_mon, 2L), "-",
nall::natural(info->tm_mday, 2L)
};
}
auto string::time(time_t timestamp) -> string {
if(timestamp == 0) timestamp = ::time(nullptr);
tm* info = localtime(&timestamp);
return {
nall::natural(info->tm_hour, 2L), ":",
nall::natural(info->tm_min, 2L), ":",
nall::natural(info->tm_sec, 2L)
};
}
auto string::datetime(time_t timestamp) -> string {
if(timestamp == 0) timestamp = ::time(nullptr);
return {string::date(timestamp), " ", string::time(timestamp)};
}
}