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https://github.com/bsnes-emu/bsnes.git
synced 2025-04-02 10:42:14 -04:00
byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
58 lines
2 KiB
C++
58 lines
2 KiB
C++
#pragma once
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namespace nall {
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template<bool Insensitive>
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auto string::_compare(const char* target, uint capacity, const char* source, uint size) -> signed {
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if(Insensitive) return memory::icompare(target, capacity, source, size);
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return memory::compare(target, capacity, source, size);
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}
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//size() + 1 includes null-terminator; required to properly compare strings of differing lengths
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auto string::compare(rstring x, rstring y) -> int {
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return memory::compare(x.data(), x.size() + 1, y.data(), y.size() + 1);
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}
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auto string::icompare(rstring x, rstring y) -> int {
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return memory::icompare(x.data(), x.size() + 1, y.data(), y.size() + 1);
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}
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auto string::compare(rstring source) const -> int {
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return memory::compare(data(), size() + 1, source.data(), source.size() + 1);
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}
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auto string::icompare(rstring source) const -> int {
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return memory::icompare(data(), size() + 1, source.data(), source.size() + 1);
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}
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auto string::equals(rstring source) const -> bool {
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if(size() != source.size()) return false;
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return memory::compare(data(), source.data(), source.size()) == 0;
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}
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auto string::iequals(rstring source) const -> bool {
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if(size() != source.size()) return false;
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return memory::icompare(data(), source.data(), source.size()) == 0;
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}
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auto string::beginsWith(rstring source) const -> bool {
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if(source.size() > size()) return false;
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return memory::compare(data(), source.data(), source.size()) == 0;
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}
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auto string::ibeginsWith(rstring source) const -> bool {
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if(source.size() > size()) return false;
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return memory::icompare(data(), source.data(), source.size()) == 0;
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}
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auto string::endsWith(rstring source) const -> bool {
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if(source.size() > size()) return false;
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return memory::compare(data() + size() - source.size(), source.data(), source.size()) == 0;
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}
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auto string::iendsWith(rstring source) const -> bool {
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if(source.size() > size()) return false;
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return memory::icompare(data() + size() - source.size(), source.data(), source.size()) == 0;
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}
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}
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