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byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
17 lines
257 B
C++
17 lines
257 B
C++
#pragma once
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namespace nall {
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auto string::integer() const -> intmax {
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return nall::integer(data());
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}
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auto string::natural() const -> uintmax {
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return nall::natural(data());
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}
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auto string::real() const -> double {
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return nall::real(data());
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}
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}
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