mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-04-02 10:42:14 -04:00
byuu says: Changelog: - added Cocoa target: higan can now be compiled for OS X Lion [Cydrak, byuu] - SNES/accuracy profile hires color blending improvements - fixes Marvelous text [AWJ] - fixed a slight bug in SNES/SA-1 VBR support caused by a typo - added support for multi-pass shaders that can load external textures (requires OpenGL 3.2+) - added game library path (used by ananke->Import Game) to Settings->Advanced - system profiles, shaders and cheats database can be stored in "all users" shared folders now (eg /usr/share on Linux) - all configuration files are in BML format now, instead of XML (much easier to read and edit this way) - main window supports drag-and-drop of game folders (but not game files / ZIP archives) - audio buffer clears when entering a modal loop on Windows (prevents audio repetition with DirectSound driver) - a substantial amount of code clean-up (probably the biggest refactoring to date) One highly desired target for this release was to default to the optimal drivers instead of the safest drivers, but because AMD drivers don't seem to like my OpenGL 3.2 driver, I've decided to postpone that. AMD has too big a market share. Hopefully with v093 officially released, we can get some public input on what AMD doesn't like.
307 lines
5.6 KiB
C++
307 lines
5.6 KiB
C++
#include <sfc/sfc.hpp>
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#define DSP_CPP
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namespace SuperFamicom {
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DSP dsp;
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#define REG(n) state.regs[r_##n]
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#define VREG(n) state.regs[v.vidx + v_##n]
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#include "serialization.cpp"
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#include "gaussian.cpp"
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#include "counter.cpp"
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#include "envelope.cpp"
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#include "brr.cpp"
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#include "misc.cpp"
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#include "voice.cpp"
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#include "echo.cpp"
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/* timing */
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void DSP::step(unsigned clocks) {
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clock += clocks;
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}
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void DSP::synchronize_smp() {
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if(SMP::Threaded == true) {
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if(clock >= 0 && scheduler.sync != Scheduler::SynchronizeMode::All) co_switch(smp.thread);
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} else {
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while(clock >= 0) smp.enter();
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}
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}
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void DSP::Enter() { dsp.enter(); }
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void DSP::enter() {
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while(true) {
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if(scheduler.sync == Scheduler::SynchronizeMode::All) {
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scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
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}
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voice_5(voice[0]);
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voice_2(voice[1]);
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tick();
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voice_6(voice[0]);
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voice_3(voice[1]);
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tick();
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voice_7(voice[0]);
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voice_4(voice[1]);
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voice_1(voice[3]);
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tick();
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voice_8(voice[0]);
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voice_5(voice[1]);
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voice_2(voice[2]);
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tick();
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voice_9(voice[0]);
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voice_6(voice[1]);
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voice_3(voice[2]);
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tick();
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voice_7(voice[1]);
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voice_4(voice[2]);
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voice_1(voice[4]);
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tick();
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voice_8(voice[1]);
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voice_5(voice[2]);
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voice_2(voice[3]);
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tick();
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voice_9(voice[1]);
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voice_6(voice[2]);
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voice_3(voice[3]);
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tick();
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voice_7(voice[2]);
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voice_4(voice[3]);
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voice_1(voice[5]);
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tick();
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voice_8(voice[2]);
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voice_5(voice[3]);
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voice_2(voice[4]);
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tick();
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voice_9(voice[2]);
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voice_6(voice[3]);
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voice_3(voice[4]);
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tick();
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voice_7(voice[3]);
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voice_4(voice[4]);
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voice_1(voice[6]);
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tick();
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voice_8(voice[3]);
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voice_5(voice[4]);
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voice_2(voice[5]);
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tick();
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voice_9(voice[3]);
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voice_6(voice[4]);
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voice_3(voice[5]);
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tick();
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voice_7(voice[4]);
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voice_4(voice[5]);
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voice_1(voice[7]);
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tick();
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voice_8(voice[4]);
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voice_5(voice[5]);
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voice_2(voice[6]);
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tick();
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voice_9(voice[4]);
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voice_6(voice[5]);
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voice_3(voice[6]);
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tick();
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voice_1(voice[0]);
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voice_7(voice[5]);
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voice_4(voice[6]);
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tick();
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voice_8(voice[5]);
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voice_5(voice[6]);
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voice_2(voice[7]);
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tick();
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voice_9(voice[5]);
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voice_6(voice[6]);
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voice_3(voice[7]);
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tick();
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voice_1(voice[1]);
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voice_7(voice[6]);
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voice_4(voice[7]);
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tick();
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voice_8(voice[6]);
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voice_5(voice[7]);
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voice_2(voice[0]);
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tick();
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voice_3a(voice[0]);
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voice_9(voice[6]);
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voice_6(voice[7]);
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echo_22();
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tick();
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voice_7(voice[7]);
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echo_23();
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tick();
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voice_8(voice[7]);
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echo_24();
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tick();
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voice_3b(voice[0]);
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voice_9(voice[7]);
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echo_25();
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tick();
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echo_26();
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tick();
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misc_27();
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echo_27();
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tick();
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misc_28();
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echo_28();
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tick();
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misc_29();
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echo_29();
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tick();
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misc_30();
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voice_3c(voice[0]);
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echo_30();
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tick();
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voice_4(voice[0]);
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voice_1(voice[2]);
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tick();
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}
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}
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void DSP::tick() {
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step(3 * 8);
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synchronize_smp();
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}
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/* register interface for S-SMP $00f2,$00f3 */
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bool DSP::mute() {
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return state.regs[r_flg] & 0x40;
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}
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uint8 DSP::read(uint8 addr) {
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return state.regs[addr];
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}
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void DSP::write(uint8 addr, uint8 data) {
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state.regs[addr] = data;
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if((addr & 0x0f) == v_envx) {
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state.envx_buf = data;
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} else if((addr & 0x0f) == v_outx) {
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state.outx_buf = data;
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} else if(addr == r_kon) {
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state.new_kon = data;
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} else if(addr == r_endx) {
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//always cleared, regardless of data written
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state.endx_buf = 0;
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state.regs[r_endx] = 0;
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}
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}
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/* initialization */
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void DSP::power() {
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memset(&state.regs, 0, sizeof state.regs);
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state.echo_hist_pos = 0;
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state.every_other_sample = false;
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state.kon = 0;
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state.noise = 0;
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state.counter = 0;
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state.echo_offset = 0;
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state.echo_length = 0;
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state.new_kon = 0;
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state.endx_buf = 0;
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state.envx_buf = 0;
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state.outx_buf = 0;
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state.t_pmon = 0;
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state.t_non = 0;
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state.t_eon = 0;
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state.t_dir = 0;
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state.t_koff = 0;
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state.t_brr_next_addr = 0;
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state.t_adsr0 = 0;
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state.t_brr_header = 0;
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state.t_brr_byte = 0;
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state.t_srcn = 0;
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state.t_esa = 0;
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state.t_echo_disabled = 0;
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state.t_dir_addr = 0;
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state.t_pitch = 0;
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state.t_output = 0;
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state.t_looped = 0;
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state.t_echo_ptr = 0;
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state.t_main_out[0] = state.t_main_out[1] = 0;
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state.t_echo_out[0] = state.t_echo_out[1] = 0;
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state.t_echo_in[0] = state.t_echo_in[1] = 0;
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for(unsigned i = 0; i < 8; i++) {
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voice[i].buf_pos = 0;
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voice[i].interp_pos = 0;
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voice[i].brr_addr = 0;
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voice[i].brr_offset = 1;
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voice[i].vbit = 1 << i;
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voice[i].vidx = i * 0x10;
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voice[i].kon_delay = 0;
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voice[i].env_mode = env_release;
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voice[i].env = 0;
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voice[i].t_envx_out = 0;
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voice[i].hidden_env = 0;
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}
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}
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void DSP::reset() {
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create(Enter, system.apu_frequency());
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REG(flg) = 0xe0;
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state.noise = 0x4000;
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state.echo_hist_pos = 0;
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state.every_other_sample = 1;
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state.echo_offset = 0;
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state.counter = 0;
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}
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DSP::DSP() {
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static_assert(sizeof(int) >= 32 / 8, "int >= 32-bits");
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static_assert((int8)0x80 == -0x80, "8-bit sign extension");
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static_assert((int16)0x8000 == -0x8000, "16-bit sign extension");
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static_assert((uint16)0xffff0000 == 0, "16-bit unsigned clip");
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static_assert((-1 >> 1) == -1, "arithmetic shift right");
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//-0x8000 <= n <= +0x7fff
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assert(sclamp<16>(+0x8000) == +0x7fff);
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assert(sclamp<16>(-0x8001) == -0x8000);
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}
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DSP::~DSP() {
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}
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#undef REG
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#undef VREG
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}
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