bsnes/hiro/windows/window.cpp
Tim Allen 0c87bdabed Update to v094r43 release.
byuu says:

Updated to compile with all of the new hiro changes. My next step is to
write up hiro API documentation, and move the API from alpha (constantly
changing) to beta (rarely changing), in preparation for the first stable
release (backward-compatible changes only.)

Added "--fullscreen" command-line option. I like this over
a configuration file option. Lets you use the emulator in both modes
without having to modify the config file each time.

Also enhanced the command-line game loading. You can now use any of
these methods:

    higan /path/to/game-folder.sfc
    higan /path/to/game-folder.sfc/
    higan /path/to/game-folder.sfc/program.rom

The idea is to support launchers that insist on loading files only.

Technically, the file can be any name (manifest.bml also works); the
only criteria is that the file actually exists and is a file, and not
a directory. This is a requirement to support the first version (a
directory lacking the trailing / identifier), because I don't want my
nall::string class to query the file system to determine if the string
is an actual existing file or directory for its pathname() / dirname()
functions.

Anyway, every game folder I've made so far has program.rom, and that's
very unlikely to change, so this should be fine.

Now, of course, if you drop a regular "game.sfc" file on the emulator,
it won't even try to load it, unless it's in a folder that ends in .fc,
.sfc, etc. In which case, it'll bail out immediately by being unable to
produce a manifest for what is obviously not really a game folder.
2015-08-30 12:08:26 +10:00

281 lines
7.5 KiB
C++

#if defined(Hiro_Window)
namespace hiro {
static const unsigned FixedStyle = WS_SYSMENU | WS_CAPTION | WS_MINIMIZEBOX | WS_BORDER;
static const unsigned ResizableStyle = WS_SYSMENU | WS_CAPTION | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_THICKFRAME;
auto pWindow::construct() -> void {
hwnd = CreateWindow(L"hiroWindow", L"", ResizableStyle, 128, 128, 256, 256, 0, 0, GetModuleHandle(0), 0);
SetWindowLongPtr(hwnd, GWLP_USERDATA, (LONG_PTR)&reference);
setDroppable(state().droppable);
setGeometry({128, 128, 256, 256});
windows.append(self().instance);
}
auto pWindow::destruct() -> void {
if(auto position = windows.find(self().instance)) windows.remove(*position);
if(hbrush) { DeleteObject(hbrush); hbrush = nullptr; }
DestroyWindow(hwnd);
}
auto pWindow::append(sLayout layout) -> void {
}
auto pWindow::append(sMenuBar menuBar) -> void {
}
auto pWindow::append(sStatusBar statusBar) -> void {
}
auto pWindow::focused() const -> bool {
return (GetForegroundWindow() == hwnd);
}
auto pWindow::frameMargin() const -> Geometry {
unsigned style = state().resizable ? ResizableStyle : FixedStyle;
if(state().fullScreen) style = 0;
RECT rc{0, 0, 640, 480};
AdjustWindowRect(&rc, style, (bool)GetMenu(hwnd));
signed statusHeight = 0;
if(auto statusBar = state().statusBar) {
if(auto self = statusBar->self()) {
if(statusBar->visible()) {
RECT src;
GetClientRect(self->hwnd, &src);
statusHeight = src.bottom - src.top;
}
}
}
return {abs(rc.left), abs(rc.top), (rc.right - rc.left) - 640, (rc.bottom - rc.top) + statusHeight - 480};
}
auto pWindow::remove(sLayout layout) -> void {
}
auto pWindow::remove(sMenuBar menuBar) -> void {
}
auto pWindow::remove(sStatusBar statusBar) -> void {
}
auto pWindow::setBackgroundColor(Color color) -> void {
hbrushColor = CreateRGB(color);
if(hbrush) { DeleteObject(hbrush); hbrush = nullptr; }
if(color) hbrush = CreateSolidBrush(hbrushColor);
}
auto pWindow::setDroppable(bool droppable) -> void {
DragAcceptFiles(hwnd, droppable);
}
auto pWindow::setEnabled(bool enabled) -> void {
if(auto layout = state().layout) {
if(auto self = layout->self()) self->setEnabled(layout->enabled(true));
}
}
auto pWindow::setFocused() -> void {
if(!self().visible()) self().setVisible(true);
SetFocus(hwnd);
}
auto pWindow::setFont(const Font& font) -> void {
if(auto layout = state().layout) {
if(auto self = layout->self()) self->setFont(layout->font(true));
}
}
auto pWindow::setFullScreen(bool fullScreen) -> void {
auto style = GetWindowLongPtr(hwnd, GWL_STYLE) & WS_VISIBLE;
lock();
if(fullScreen) {
windowedGeometry = self().geometry();
HMONITOR monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
MONITORINFOEX info;
memset(&info, 0, sizeof(MONITORINFOEX));
info.cbSize = sizeof(MONITORINFOEX);
GetMonitorInfo(monitor, &info);
RECT rc = info.rcMonitor;
Geometry geometry = {rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top};
SetWindowLongPtr(hwnd, GWL_STYLE, style | WS_POPUP);
Geometry margin = frameMargin();
self().setGeometry({
geometry.x() + margin.x(), geometry.y() + margin.y(),
geometry.width() - margin.width(), geometry.height() - margin.height()
});
} else {
SetWindowLongPtr(hwnd, GWL_STYLE, style | (state().resizable ? ResizableStyle : FixedStyle));
self().setGeometry(windowedGeometry);
}
unlock();
}
auto pWindow::setGeometry(Geometry geometry) -> void {
lock();
Geometry margin = frameMargin();
SetWindowPos(
hwnd, nullptr,
geometry.x() - margin.x(), geometry.y() - margin.y(),
geometry.width() + margin.width(), geometry.height() + margin.height(),
SWP_NOZORDER | SWP_FRAMECHANGED
);
if(auto statusBar = state().statusBar) {
if(auto self = statusBar->self()) {
SetWindowPos(self->hwnd, nullptr, 0, 0, 0, 0, SWP_NOZORDER | SWP_FRAMECHANGED);
}
}
if(auto layout = state().layout) {
layout->setGeometry(geometry.setPosition(0, 0));
}
unlock();
}
auto pWindow::setModal(bool modality) -> void {
if(modality) {
_modalityUpdate();
while(state().modal) {
Application::processEvents();
if(Application::state.onMain) {
Application::doMain();
} else {
usleep(20 * 1000);
}
}
_modalityUpdate();
}
}
auto pWindow::setResizable(bool resizable) -> void {
auto style = GetWindowLongPtr(hwnd, GWL_STYLE) & WS_VISIBLE;
SetWindowLongPtr(hwnd, GWL_STYLE, style | (state().resizable ? ResizableStyle : FixedStyle));
setGeometry(state().geometry);
}
auto pWindow::setTitle(string text) -> void {
SetWindowText(hwnd, utf16_t(text));
}
auto pWindow::setVisible(bool visible) -> void {
ShowWindow(hwnd, visible ? SW_SHOWNORMAL : SW_HIDE);
if(!visible) setModal(false);
if(auto layout = state().layout) {
if(auto self = layout->self()) self->setVisible(layout->visible(true));
}
}
//
auto pWindow::onClose() -> void {
if(state().onClose) self().doClose();
else self().setVisible(false);
if(state().modal && !self().visible()) self().setModal(false);
}
auto pWindow::onDrop(WPARAM wparam) -> void {
lstring paths = DropPaths(wparam);
if(paths.empty()) return;
self().doDrop(paths);
}
auto pWindow::onEraseBackground() -> bool {
if(hbrush == 0) return false;
RECT rc;
GetClientRect(hwnd, &rc);
PAINTSTRUCT ps;
BeginPaint(hwnd, &ps);
FillRect(ps.hdc, &rc, hbrush);
EndPaint(hwnd, &ps);
return true;
}
auto pWindow::onModalBegin() -> void {
Application::Windows::doModalChange(true);
}
auto pWindow::onModalEnd() -> void {
Application::Windows::doModalChange(false);
}
auto pWindow::onMove() -> void {
if(locked()) return;
state().geometry.setPosition(_geometry().position());
self().doMove();
}
auto pWindow::onSize() -> void {
if(locked()) return;
if(auto statusBar = state().statusBar) {
if(auto self = statusBar->self()) {
SetWindowPos(self->hwnd, nullptr, 0, 0, 0, 0, SWP_NOZORDER | SWP_FRAMECHANGED);
}
}
state().geometry.setSize(_geometry().size());
if(auto layout = state().layout) {
layout->setGeometry(_geometry().setPosition(0, 0));
}
self().doSize();
}
//
auto pWindow::_geometry() -> Geometry {
Geometry margin = frameMargin();
RECT rc;
if(IsIconic(hwnd)) {
//GetWindowRect returns -32000(x),-32000(y) when window is minimized
WINDOWPLACEMENT wp;
GetWindowPlacement(hwnd, &wp);
rc = wp.rcNormalPosition;
} else {
GetWindowRect(hwnd, &rc);
}
signed x = rc.left + margin.x();
signed y = rc.top + margin.y();
signed width = (rc.right - rc.left) - margin.width();
signed height = (rc.bottom - rc.top) - margin.height();
return {x, y, width, height};
}
auto pWindow::_modalityCount() -> unsigned {
unsigned modalWindows = 0;
for(auto& weak : windows) {
if(auto object = weak.acquire()) {
if(auto window = dynamic_cast<mWindow*>(object.data())) {
if(window->modal()) modalWindows++;
}
}
}
return modalWindows;
}
auto pWindow::_modalityDisabled() -> bool {
if(_modalityCount() == 0) return false;
return !state().modal;
}
auto pWindow::_modalityUpdate() -> void {
unsigned modalWindows = _modalityCount();
for(auto& weak : windows) {
if(auto object = weak.acquire()) {
if(auto window = dynamic_cast<mWindow*>(object.data())) {
if(auto self = window->self()) {
bool enabled = !modalWindows || window->modal();
if(IsWindowEnabled(self->hwnd) != enabled) {
EnableWindow(self->hwnd, enabled);
}
}
}
}
}
}
}
#endif