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https://github.com/bsnes-emu/bsnes.git
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byuu says: Basically just a project rename, with s/bsnes/higan and the new icon from lowkee added in. It won't compile on Windows because I forgot to update the resource.rc file, and a path transform command isn't working on Windows. It was really just meant as a starting point, so that v091 WIPs can flow starting from .00 with the new name (it overshadows bsnes v091, so publicly speaking this "shouldn't exist" and will probably be deleted from Google Code when v092 is ready.)
14 lines
869 B
Makefile
Executable file
14 lines
869 B
Makefile
Executable file
gba_objects := gba-memory gba-interface gba-scheduler gba-system
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gba_objects += gba-video gba-cartridge
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gba_objects += gba-cpu gba-ppu gba-apu
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objects += $(gba_objects)
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obj/gba-memory.o: $(gba)/memory/memory.cpp $(call rwildcard,$(gba)/memory)
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obj/gba-interface.o: $(gba)/interface/interface.cpp $(call rwildcard,$(gba)/interface)
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obj/gba-scheduler.o: $(gba)/scheduler/scheduler.cpp $(call rwildcard,$(gba)/scheduler)
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obj/gba-system.o: $(gba)/system/system.cpp $(call rwildcard,$(gba)/system)
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obj/gba-video.o: $(gba)/video/video.cpp $(call rwildcard,$(gba)/video)
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obj/gba-cartridge.o: $(gba)/cartridge/cartridge.cpp $(call rwildcard,$(gba)/cartridge)
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obj/gba-cpu.o: $(gba)/cpu/cpu.cpp $(call rwildcard,$(gba)/cpu)
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obj/gba-ppu.o: $(gba)/ppu/ppu.cpp $(call rwildcard,$(gba)/ppu)
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obj/gba-apu.o: $(gba)/apu/apu.cpp $(call rwildcard,$(gba)/apu)
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