bsnes/ananke/configuration.cpp
Tim Allen 019fc1a2c6 Update to v091r13 release, and ananke v00r01.
byuu says (about higan):

- dropped release/ root node for individual games (still there in
  ananke's database.)
- Memory export uses smarter names (vram.rwm -> video.ram, etc.)
- cheat database moved from XML to BML (3.1MB to 1.9MB file size.)
- cheat codes moved from XML to BML
- resource manifest moved from XML to BML

What can I say, I like consistency. But I'll leave the shaders alone
until I get around to shader folders.

byuu says (about ananke):

Works with higan v091r13. Only does SNES stuff so far.
2012-12-26 17:46:57 +11:00

13 lines
302 B
C++

struct Configuration : configuration {
string path;
Configuration() {
append(path = userpath(), "Path");
directory::create({configpath(), "ananke/"});
load({configpath(), "ananke/settings.cfg"});
}
~Configuration() {
save({configpath(), "ananke/settings.cfg"});
}
} config;