bsnes/snespurify/phoenix/phoenix.hpp
Tim Allen 64072325c4 Update to v076 release.
byuu says:

Most notable in this release is that sound support has been added to my
own Super Game Boy emulation. The GUI toolkit, phoenix, has also
received a complete rewrite; with the most visible change there being
that windows are now resizable.

Changelog (since v075):
* added sound emulation to Game Boy core
* fixed Super Game Boy save state
* support added HexEdit widget to Windows and Qt targets; debugger can
  now be compiled on all platforms
* entering fullscreen now auto-hides mouse; and mouse capture is toggled
  otherwise by F12 key
* fullscreen command and geometry caching works much better on GTK+ and
  Qt targets
* phoenix rewritten from scratch; now supports resizable layout
  containers
* phoenix/Windows no longer relies on buggy SetParent API to reparent
  widgets
2011-02-27 20:11:01 +11:00

13 lines
305 B
C++
Executable file

#include <nall/array.hpp>
#include <nall/config.hpp>
#include <nall/foreach.hpp>
#include <nall/function.hpp>
#include <nall/reference_array.hpp>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
#include <nall/utility.hpp>
#include <nall/vector.hpp>
namespace phoenix {
#include "core/core.hpp"
}