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byuu says: Most notable in this release is that sound support has been added to my own Super Game Boy emulation. The GUI toolkit, phoenix, has also received a complete rewrite; with the most visible change there being that windows are now resizable. Changelog (since v075): * added sound emulation to Game Boy core * fixed Super Game Boy save state * support added HexEdit widget to Windows and Qt targets; debugger can now be compiled on all platforms * entering fullscreen now auto-hides mouse; and mouse capture is toggled otherwise by F12 key * fullscreen command and geometry caching works much better on GTK+ and Qt targets * phoenix rewritten from scratch; now supports resizable layout containers * phoenix/Windows no longer relies on buggy SetParent API to reparent widgets
4 lines
290 B
Bash
Executable file
4 lines
290 B
Bash
Executable file
g++-4.5 -std=gnu++0x -I. -O3 -fomit-frame-pointer -c phoenix/phoenix.cpp `pkg-config --cflags gtk+-2.0` -DPHOENIX_GTK
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g++-4.5 -std=gnu++0x -I. -O3 -fomit-frame-pointer -c snespurify.cpp -DPHOENIX_GTK
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g++-4.5 -s -o snespurify snespurify.o phoenix.o `pkg-config --libs gtk+-2.0` -lX11
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rm *.o
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