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byuu describes the changes since v067: This release officially introduces the accuracy and performance cores, alongside the previously-existing compatibility core. The accuracy core allows the most accurate SNES emulation ever seen, with every last processor running at the lowest possible clock synchronization level. The performance core allows slower computers the chance to finally use bsnes. It is capable of attaining 60fps in standard games even on an entry-level Intel Atom processor, commonly found in netbooks. The accuracy core is absolutely not meant for casual gaming at all. It is meant solely for getting as close to 100% perfection as possible, no matter the cost to speed. It should only be used for testing, development or debugging. The compatibility core is identical to bsnes v067 and earlier, but is now roughly 10% faster. This is the default and recommended core for casual gaming. The performance core contains an entirely new S-CPU core, with range-tested IRQs; and uses blargg's heavily-optimized S-DSP core directly. Although there are very minor accuracy tradeoffs to increase speed, I am confident that the performance core is still more accurate and compatible than any other SNES emulator. The S-CPU, S-SMP, S-DSP, SuperFX and SA-1 processors are all clock-based, just as in the accuracy and compatibility cores; and as always, there are zero game-specific hacks. Its compatibility is still well above 99%, running even the most challenging games flawlessly. If you have held off from using bsnes in the past due to its system requirements, please give the performance core a try. I think you will be impressed. I'm also not finished: I believe performance can be increased even further. I would also strongly suggest Windows Vista and Windows 7 users to take advantage of the new XAudio2 driver by OV2. Not only does it give you a performance boost, it also lowers latency and provides better sound by way of skipping an API emulation layer. Changelog: - Split core into three profiles: accuracy, compatibility and performance - Accuracy core now takes advantage of variable-bitlength integers (eg uint24_t) - Performance core uses a new S-CPU core, written from scratch for speed - Performance core uses blargg's snes_dsp library for S-DSP emulation - Binaries are now compiled using GCC 4.5 - Added a workaround in the SA-1 core for a bug in GCC 4.5+ - The clock-based S-PPU renderer has greatly improved OAM emulation; fixing Winter Gold and Megalomania rendering issues - Corrected pseudo-hires color math in the clock-based S-PPU renderer; fixing Super Buster Bros backgrounds - Fixed a clamping bug in the Cx4 16-bit triangle operation [Jonas Quinn]; fixing Mega Man X2 "gained weapon" star background effect - Updated video renderer to properly handle mixed-resolution screens with interlace enabled; fixing Air Strike Patrol level briefing screen - Added mightymo's 2010-08-19 cheat code pack - Windows port: added XAudio2 output support [OV2] - Source: major code restructuring; virtual base classes for processor - cores removed, build system heavily modified, etc.
125 lines
5.7 KiB
Text
Executable file
125 lines
5.7 KiB
Text
Executable file
ZLIB DATA COMPRESSION LIBRARY
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zlib 1.2.3 is a general purpose data compression library. All the code is
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thread safe. The data format used by the zlib library is described by RFCs
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(Request for Comments) 1950 to 1952 in the files
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http://www.ietf.org/rfc/rfc1950.txt (zlib format), rfc1951.txt (deflate format)
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and rfc1952.txt (gzip format). These documents are also available in other
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formats from ftp://ftp.uu.net/graphics/png/documents/zlib/zdoc-index.html
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All functions of the compression library are documented in the file zlib.h
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(volunteer to write man pages welcome, contact zlib@gzip.org). A usage example
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of the library is given in the file example.c which also tests that the library
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is working correctly. Another example is given in the file minigzip.c. The
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compression library itself is composed of all source files except example.c and
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minigzip.c.
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To compile all files and run the test program, follow the instructions given at
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the top of Makefile. In short "make test; make install" should work for most
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machines. For Unix: "./configure; make test; make install". For MSDOS, use one
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of the special makefiles such as Makefile.msc. For VMS, use make_vms.com.
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Questions about zlib should be sent to <zlib@gzip.org>, or to Gilles Vollant
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<info@winimage.com> for the Windows DLL version. The zlib home page is
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http://www.zlib.org or http://www.gzip.org/zlib/ Before reporting a problem,
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please check this site to verify that you have the latest version of zlib;
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otherwise get the latest version and check whether the problem still exists or
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not.
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PLEASE read the zlib FAQ http://www.gzip.org/zlib/zlib_faq.html before asking
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for help.
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Mark Nelson <markn@ieee.org> wrote an article about zlib for the Jan. 1997
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issue of Dr. Dobb's Journal; a copy of the article is available in
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http://dogma.net/markn/articles/zlibtool/zlibtool.htm
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The changes made in version 1.2.3 are documented in the file ChangeLog.
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Unsupported third party contributions are provided in directory "contrib".
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A Java implementation of zlib is available in the Java Development Kit
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http://java.sun.com/j2se/1.4.2/docs/api/java/util/zip/package-summary.html
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See the zlib home page http://www.zlib.org for details.
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A Perl interface to zlib written by Paul Marquess <pmqs@cpan.org> is in the
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CPAN (Comprehensive Perl Archive Network) sites
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http://www.cpan.org/modules/by-module/Compress/
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A Python interface to zlib written by A.M. Kuchling <amk@amk.ca> is
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available in Python 1.5 and later versions, see
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http://www.python.org/doc/lib/module-zlib.html
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A zlib binding for TCL written by Andreas Kupries <a.kupries@westend.com> is
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availlable at http://www.oche.de/~akupries/soft/trf/trf_zip.html
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An experimental package to read and write files in .zip format, written on top
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of zlib by Gilles Vollant <info@winimage.com>, is available in the
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contrib/minizip directory of zlib.
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Notes for some targets:
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- For Windows DLL versions, please see win32/DLL_FAQ.txt
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- For 64-bit Irix, deflate.c must be compiled without any optimization. With
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-O, one libpng test fails. The test works in 32 bit mode (with the -n32
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compiler flag). The compiler bug has been reported to SGI.
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- zlib doesn't work with gcc 2.6.3 on a DEC 3000/300LX under OSF/1 2.1 it works
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when compiled with cc.
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- On Digital Unix 4.0D (formely OSF/1) on AlphaServer, the cc option -std1 is
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necessary to get gzprintf working correctly. This is done by configure.
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- zlib doesn't work on HP-UX 9.05 with some versions of /bin/cc. It works with
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other compilers. Use "make test" to check your compiler.
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- gzdopen is not supported on RISCOS, BEOS and by some Mac compilers.
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- For PalmOs, see http://palmzlib.sourceforge.net/
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- When building a shared, i.e. dynamic library on Mac OS X, the library must be
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installed before testing (do "make install" before "make test"), since the
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library location is specified in the library.
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Acknowledgments:
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The deflate format used by zlib was defined by Phil Katz. The deflate
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and zlib specifications were written by L. Peter Deutsch. Thanks to all the
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people who reported problems and suggested various improvements in zlib;
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they are too numerous to cite here.
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Copyright notice:
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(C) 1995-2004 Jean-loup Gailly and Mark Adler
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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Jean-loup Gailly Mark Adler
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jloup@gzip.org madler@alumni.caltech.edu
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If you use the zlib library in a product, we would appreciate *not*
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receiving lengthy legal documents to sign. The sources are provided
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for free but without warranty of any kind. The library has been
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entirely written by Jean-loup Gailly and Mark Adler; it does not
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include third-party code.
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If you redistribute modified sources, we would appreciate that you include
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in the file ChangeLog history information documenting your changes. Please
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read the FAQ for more information on the distribution of modified source
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versions.
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