bsnes/snesreader/snesreader.cpp
byuu 9ca1e259cb Update to bsnes v064 release.
A thank you to everyone who helped test the RC to ensure stability. I've uploaded the official v064 release to Google Code.
The most important change in this release is the cycle-based PPU renderer; but due to performance reasons the scanline-based renderer remains the default in the Windows binary. If you want to try out the cycle-based renderer, you will need to compile from source for now.
Another major change is the introduction of libsnes, which allows one to build bsnes as a shared library that can be used from other programming languages. It is intended both to create a regression testing framework, and to provide API stability for the various projects that use the bsnes core. While I can't guarantee the API to libsnes won't change, I will properly revision it and do everything I can to avoid changing it if possible.
2010-04-14 15:46:56 +00:00

227 lines
6.1 KiB
C++

#include "snesreader.hpp"
#if defined(_WIN32)
#define dllexport __declspec(dllexport)
#else
#define dllexport
#endif
#include "fex/fex.h"
#include "libjma/jma.h"
extern "C" char* uncompressStream(int, int); //micro-bunzip
#define QT_CORE_LIB
#include <QtGui>
#include <nall/file.hpp>
#include <nall/string.hpp>
using namespace nall;
dllexport const char* snesreader_supported() {
return "*.zip *.z *.7z *.rar *.gz *.bz2 *.jma";
}
void snesreader_apply_ips(const char *filename, uint8_t *&data, unsigned &size) {
file fp;
if(fp.open(filename, file::mode_read) == false) return;
unsigned psize = fp.size();
uint8_t *pdata = new uint8_t[psize];
fp.read(pdata, psize);
fp.close();
if(psize < 8 || pdata[0] != 'P' || pdata[1] != 'A' || pdata[2] != 'T' || pdata[3] != 'C' || pdata[4] != 'H') { delete[] pdata; return; }
unsigned outsize = 0;
uint8_t *outdata = new uint8_t[16 * 1024 * 1024];
memset(outdata, 0, 16 * 1024 * 1024);
memcpy(outdata, data, size);
unsigned offset = 5;
while(offset < psize - 3) {
unsigned addr;
addr = pdata[offset++] << 16;
addr |= pdata[offset++] << 8;
addr |= pdata[offset++] << 0;
unsigned size;
size = pdata[offset++] << 8;
size |= pdata[offset++] << 0;
if(size == 0) {
//RLE
size = pdata[offset++] << 8;
size |= pdata[offset++] << 0;
for(unsigned n = addr; n < addr + size;) {
outdata[n++] = pdata[offset];
if(n > outsize) outsize = n;
}
offset++;
} else {
//uncompressed
for(unsigned n = addr; n < addr + size;) {
outdata[n++] = pdata[offset++];
if(n > outsize) outsize = n;
}
}
}
delete[] pdata;
delete[] data;
data = outdata;
size = max(size, outsize);
}
bool snesreader_load_normal(const char *filename, uint8_t *&data, unsigned &size) {
file fp;
if(fp.open(filename, file::mode_read) == false) return false;
size = fp.size();
data = new uint8_t[size];
fp.read(data, size);
fp.close();
return true;
}
#include "filechooser.cpp"
bool snesreader_load_fex(string &filename, uint8_t *&data, unsigned &size) {
fex_t *fex;
fex_open(&fex, filename);
if(fex_done(fex)) { fex_close(fex); return false; }
if(!fileChooser) fileChooser = new FileChooser;
fileChooser->list.reset();
while(fex_done(fex) == false) {
fex_stat(fex);
const char *name = fex_name(fex);
//only add valid ROM extensions to list (ignore text files, save RAM files, etc)
if(striend(name, ".sfc") || striend(name, ".smc")
|| striend(name, ".swc") || striend(name, ".fig")
|| striend(name, ".bs") || striend(name, ".st")
|| striend(name, ".gb") || striend(name, ".sgb") || striend(name, ".gbc")
|| striend(filename, ".gz") //GZip files only contain a single file
) {
fileChooser->list[fileChooser->list.size()] = name;
}
fex_next(fex);
}
string name = fileChooser->exec();
if(name == "") { fex_close(fex); return false; }
fex_rewind(fex);
while(fex_done(fex) == false) {
fex_stat(fex);
if(name == fex_name(fex)) {
size = fex_size(fex);
data = new uint8_t[size];
fex_read(fex, data, size);
fex_close(fex);
if(fileChooser->list.size() > 1) {
strtr(name, "\\", "/");
strtr(filename, "\\", "/");
//retain only path from filename, "/foo/bar.7z" -> "/foo/"
for(signed i = filename.length() - 1; i >= 0; i--) {
if(filename[i] == '/') {
filename[i + 1] = 0;
break;
}
}
//append only filename from archive, "foo/bar.sfc" -> "bar.sfc"
lstring part;
part.split("/", name);
filename = string() << filename << part[part.size() - 1];
}
return true;
}
fex_next(fex);
}
fex_close(fex);
return false;
}
bool snesreader_load_bz2(const char *filename, uint8_t *&data, unsigned &size) {
//TODO: need a way to get the size of a bzip2 file, so we can pre-allocate
//a buffer to decompress into memory. for now, use a temporary file.
string name = "/tmp/.bz2_temporary_decompression_object";
FILE *wr;
wr = fopen_utf8(name, "wb");
if(!wr) {
//try the local directory
name = ".bz2_temporary_decompression_object";
wr = fopen_utf8(name, "wb");
//can't get write access, so give up
if(!wr) return false;
}
FILE *fp = fopen_utf8(filename, "rb");
uncompressStream(fileno(fp), fileno(wr));
fclose(fp);
fclose(wr);
bool success = snesreader_load_normal(name, data, size);
unlink(name);
return success;
}
bool snesreader_load_jma(const char *filename, uint8_t *&data, unsigned &size) {
try {
JMA::jma_open JMAFile(filename);
std::string name;
std::vector<JMA::jma_public_file_info> file_info = JMAFile.get_files_info();
for(std::vector<JMA::jma_public_file_info>::iterator i = file_info.begin(); i != file_info.end(); i++) {
name = i->name;
size = i->size;
break;
}
data = new uint8_t[size];
JMAFile.extract_file(name, data);
return true;
} catch(JMA::jma_errors) {
return false;
}
}
dllexport bool snesreader_load(string &filename, uint8_t *&data, unsigned &size) {
if(file::exists(filename) == false) return false;
bool success = false;
if(striend(filename, ".zip")
|| striend(filename, ".z")
|| striend(filename, ".7z")
|| striend(filename, ".rar")
|| striend(filename, ".gz")) {
success = snesreader_load_fex(filename, data, size);
} else if(striend(filename, ".bz2")) {
success = snesreader_load_bz2(filename, data, size);
} else if(striend(filename, ".jma")) {
success = snesreader_load_jma(filename, data, size);
} else {
success = snesreader_load_normal(filename, data, size);
}
if(success == false) return false;
//apply IPS patch, if it exists
string patchname = filename;
for(int i = patchname.length() - 1; i >= 0; i--) {
if(patchname[i] == '.') { patchname[i] = 0; break; }
}
patchname << ".ips";
if(file::exists(patchname)) snesreader_apply_ips(patchname, data, size);
//remove copier header, if it exists
if((size & 0x7fff) == 512) memmove(data, data + 512, size -= 512);
return true;
}