bsnes/snesreader/libjma/crc32.h
byuu 46a1eb8cce Update to bsnes v059r06 release.
This is an experimental release, as such it is posted only to Google Code.
Changelog:
    - 21fx API moved to pre-finalized form as S-MSU1; more about this on the forum
    - OpenGL driver now uses GL_CLAMP_TO_BORDER instead of GL_CLAMP_TO_EDGE to support screen curvature shader
    - rewrote file open dialog; code is greatly simplified, interface is improved
    - all cheat code columns are now enquoted, and empty codes at the bottom of the file are omitted (format is compatible with previous releases still)
    - debugger: added missing DMA variables to S-CPU properties viewer
    - snesfilter: added OpenMP (multi-threading) support to HQ2x filter
    - lots of other miscellaneous code cleanup work
2010-01-24 23:21:38 +00:00

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/*
Copyright (C) 2004-2007 NSRT Team ( http://nsrt.edgeemu.com )
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef CRC32_H
#define CRC32_H
namespace CRC32lib
{
unsigned int CRC32(const unsigned char *, size_t, register unsigned int crc32 = 0xFFFFFFFF);
}
#endif