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This is an experimental release, as such it is posted only to Google Code. Changelog: - 21fx API moved to pre-finalized form as S-MSU1; more about this on the forum - OpenGL driver now uses GL_CLAMP_TO_BORDER instead of GL_CLAMP_TO_EDGE to support screen curvature shader - rewrote file open dialog; code is greatly simplified, interface is improved - all cheat code columns are now enquoted, and empty codes at the bottom of the file are omitted (format is compatible with previous releases still) - debugger: added missing DMA variables to S-CPU properties viewer - snesfilter: added OpenMP (multi-threading) support to HQ2x filter - lots of other miscellaneous code cleanup work
7 lines
187 B
C++
7 lines
187 B
C++
#include <stdint.h>
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namespace nall { class string; }
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extern "C" {
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const char* snesreader_supported();
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bool snesreader_load(nall::string &filename, uint8_t *&data, unsigned &size);
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}
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