mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-04-02 10:42:14 -04:00
bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
- Added GZ / ZIP / JMA archive support [Nach, NSRT team] - Fixed bug in APU ADDW/SUBW opcode flags, thanks to DMV27, anomymous for info - Mosaic support is now (mostly) hardware accurate, thanks to TRAC for info - Fixed a bug in SC tilemap clipping, fixes Seiken Densetsu 3 - Emulated pseudo-hires mode, uses a fairly poor color filter to simulate TV effect, the same one that SNES9x and Super Sleuth use - Rewrote the ROM loading code to be more port-friendly, and improved header detection - Added C4 emulation -- mostly correct. Only minor bugs remain, possibly not C4 related [Nach, byuu], also uses code from zsKnight, Overload, and anomie - Fixed noise channel generation for DSP, fixes Dual Orb 2 opening. Thanks to DMV27 for info - Fixed bug with DSP VxSRCN registers, fixes horrible sound corruption in Mortal Kombat 2/3 - Modified DSP KON register reading to act according to anomie's research, while still allowing Der Langrisser, etc. to play sounds correctly - Fixed a bug in CPU BCD math, fixes numbers in SimEarth, thanks to DMV27 for info - Rewrote the windows port from scratch - -- Added triple buffering support (buggy) - -- Added DirectInput (joypad) support, allows both keyboard and joypad to be mapped to the same SNES controller button. Only one controller supported for this release, will be improved shortly - -- Added pause key (mapped to Pause/Break) - -- bsnes no longer consumes CPU time when paused or when no ROM is loaded - -- Updated DirectDraw to 7, and added video mode configuration options to configuration file - -- Video modes can specify screen width+height, refresh rate, and render width+height - -- Added CTRL+[1-0] hotkeys for swapping video modes - -- Added +/- hotkeys for adjusting frameskipping rate - -- Added adjustable speed regulation. There are five modes, all can be adjusted inside the configuration file. CTRL+[+/-] will adjust the speed mode. - -- Added PPU options to toggle any BG / OAM layers with any priority, HDMA effects, and offset per tile effects - -- Added option to accept invalid button combinations (up+down, left+right) to joypad config menu - -- bsnes now properly clears the main window when unloading games - [code] Made destructors for base classes virtual, so the correct destructors will be called now |
||
---|---|---|
src | ||
bsnes.cfg | ||
bsnes.exe | ||
license.txt |