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This represents a major code restructuring. The dot-based and scanline-based renderers are now split into two separate core libraries, asnes and bsnes. For now at least, these are -internal- names. I'm not entirely decided on how I'm going to handle releasing these two separate builds. Regardless, the folders need names. asnes has had all of the processor subfolders collapsed back into their parent folders. In other words, ppu's functions were moved into ppu/sppu, and then ppu was deleted, and then ppu/sppu became the new ppu. Repeat this for the cpu, smp and dsp and there you go. asnes/dsp also removed the DSP_STATE_MACHINE option. This was done for the sake of consistency with the rest of the core. asnes' debugger mode is currently extremely broken, but I will be fixing it in time. And for now, bsnes has kept the processor abstraction layer. I may keep it around, not sure yet. It doesn't hurt speed or anything, so I'm not too worried about making a decision right away. I may throw snesfilter, snesreader and supergameboy into this folder, just to have everything in one place. The alternate GUI forks are definitely going in there as dotnet, cocoa and python. Compiled output goes to the out/ folder now, to prevent conflicts with a file and folder named bsnes, for instance.
145 lines
3.4 KiB
C++
145 lines
3.4 KiB
C++
#ifndef NALL_SERIALIZER_HPP
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#define NALL_SERIALIZER_HPP
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#include <type_traits>
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#include <utility>
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#include <nall/stdint.hpp>
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#include <nall/utility.hpp>
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namespace nall {
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//serializer: a class designed to save and restore the state of classes.
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//
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//benefits:
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//- data() will be portable in size (it is not necessary to specify type sizes.)
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//- data() will be portable in endianness (always stored internally as little-endian.)
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//- one serialize function can both save and restore class states.
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//
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//caveats:
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//- only plain-old-data can be stored. complex classes must provide serialize(serializer&);
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//- floating-point usage is not portable across platforms
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class serializer {
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public:
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enum mode_t { Load, Save, Size };
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mode_t mode() const {
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return imode;
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}
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const uint8_t* data() const {
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return idata;
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}
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unsigned size() const {
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return isize;
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}
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unsigned capacity() const {
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return icapacity;
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}
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template<typename T> void floatingpoint(T &value) {
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enum { size = sizeof(T) };
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//this is rather dangerous, and not cross-platform safe;
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//but there is no standardized way to export FP-values
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uint8_t *p = (uint8_t*)&value;
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if(imode == Save) {
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for(unsigned n = 0; n < size; n++) idata[isize++] = p[n];
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} else if(imode == Load) {
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for(unsigned n = 0; n < size; n++) p[n] = idata[isize++];
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} else {
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isize += size;
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}
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}
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template<typename T> void integer(T &value) {
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enum { size = std::is_same<bool, T>::value ? 1 : sizeof(T) };
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if(imode == Save) {
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for(unsigned n = 0; n < size; n++) idata[isize++] = value >> (n << 3);
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} else if(imode == Load) {
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value = 0;
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for(unsigned n = 0; n < size; n++) value |= idata[isize++] << (n << 3);
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} else if(imode == Size) {
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isize += size;
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}
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}
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template<typename T> void array(T &array) {
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enum { size = sizeof(T) / sizeof(typename std::remove_extent<T>::type) };
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for(unsigned n = 0; n < size; n++) integer(array[n]);
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}
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template<typename T> void array(T array, unsigned size) {
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for(unsigned n = 0; n < size; n++) integer(array[n]);
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}
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//copy
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serializer& operator=(const serializer &s) {
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if(idata) delete[] idata;
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imode = s.imode;
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idata = new uint8_t[s.icapacity];
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isize = s.isize;
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icapacity = s.icapacity;
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memcpy(idata, s.idata, s.icapacity);
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return *this;
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}
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serializer(const serializer &s) : idata(0) {
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operator=(s);
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}
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//move
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serializer& operator=(serializer &&s) {
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if(idata) delete[] idata;
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imode = s.imode;
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idata = s.idata;
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isize = s.isize;
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icapacity = s.icapacity;
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s.idata = 0;
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return *this;
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}
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serializer(serializer &&s) {
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operator=(std::move(s));
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}
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//construction
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serializer() {
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imode = Size;
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idata = 0;
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isize = 0;
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}
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serializer(unsigned capacity) {
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imode = Save;
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idata = new uint8_t[capacity]();
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isize = 0;
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icapacity = capacity;
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}
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serializer(const uint8_t *data, unsigned capacity) {
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imode = Load;
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idata = new uint8_t[capacity];
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isize = 0;
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icapacity = capacity;
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memcpy(idata, data, capacity);
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}
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~serializer() {
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if(idata) delete[] idata;
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}
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private:
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mode_t imode;
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uint8_t *idata;
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unsigned isize;
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unsigned icapacity;
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};
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};
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#endif
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