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https://github.com/bsnes-emu/bsnes.git
synced 2025-04-02 10:42:14 -04:00
byuu says: I've added tool tips to hiro for Windows, GTK, and Qt. I'm unsure how to add them for Cocoa. I wasted am embarrassing ~14 hours implementing tool tips from scratch on Windows, because the `TOOLTIPS_CLASS` widget just absolutely refused to show up, no matter what I tried. As such, they're not quite 100% native, but I would really appreciate any patch submissions to help improve my implementation. I added tool tips to all of the confusing settings in bsnes. And of course, for those of you who don't like them, there's a configuration file setting to turn them off globally. I also improved Mega Drive handling of the Game Genie a bit, and restructured the way the Settings class works in bsnes. Starting now, I'm feature-freezing bsnes and higan. From this point forward: - polishing up and fixing bugs caused by the ruby/hiro changes - adding DRC to XAudio2, and maybe exclusive mode to WGL - correcting FEoEZ (English) to load and work again out of the box Once that's done, a final beta of bsnes will go out, I'll fix any reported bugs that I'm able to, and then v107 should be ready. This time with higan being functional, but marked as v107 beta. v108 will restore higan to production status again, alongside bsnes.
128 lines
3.5 KiB
C++
128 lines
3.5 KiB
C++
#include <unistd.h>
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <sys/soundcard.h>
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//OSSv4 features: define fallbacks for OSSv3 (where these ioctls are ignored)
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#ifndef SNDCTL_DSP_COOKEDMODE
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#define SNDCTL_DSP_COOKEDMODE _IOW('P', 30, int)
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#endif
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#ifndef SNDCTL_DSP_POLICY
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#define SNDCTL_DSP_POLICY _IOW('P', 45, int)
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#endif
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struct AudioOSS : AudioDriver {
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AudioOSS& self = *this;
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AudioOSS(Audio& super) : AudioDriver(super) {}
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~AudioOSS() { terminate(); }
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auto create() -> bool override {
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super.setDevice("/dev/dsp");
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super.setChannels(2);
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super.setFrequency(48000);
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super.setLatency(3);
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buffer.resize(64);
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return initialize();
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}
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auto driver() -> string override { return "OSS"; }
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auto ready() -> bool override { return _fd >= 0; }
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auto hasBlocking() -> bool override { return true; }
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auto hasDynamic() -> bool override { return true; }
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auto hasDevices() -> vector<string> override {
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vector<string> devices;
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devices.append("/dev/dsp");
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for(auto& device : directory::files("/dev/", "dsp?*")) devices.append(string{"/dev/", device});
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return devices;
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}
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auto hasChannels() -> vector<uint> override {
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return {1, 2};
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}
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auto hasFrequencies() -> vector<uint> override {
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return {44100, 48000, 96000};
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}
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auto hasLatencies() -> vector<uint> override {
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return {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
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}
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auto setDevice(string device) -> bool override { return initialize(); }
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auto setBlocking(bool blocking) -> bool override { return updateBlocking(); }
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auto setChannels(uint channels) -> bool override { return initialize(); }
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auto setFrequency(uint frequency) -> bool override { return initialize(); }
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auto setLatency(uint latency) -> bool override { return initialize(); }
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auto clear() -> void override {
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buffer.resize(64);
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}
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auto level() -> double override {
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audio_buf_info info;
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ioctl(_fd, SNDCTL_DSP_GETOSPACE, &info);
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return (double)(_bufferSize - info.bytes) / _bufferSize;
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}
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auto output(const double samples[]) -> void override {
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for(uint n : range(self.channels)) {
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buffer.write(sclamp<16>(samples[n] * 32767.0));
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if(buffer.full()) {
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write(_fd, buffer.data(), buffer.capacity<uint8_t>());
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buffer.flush();
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}
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}
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}
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private:
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auto initialize() -> bool {
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terminate();
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if(!hasDevices().find(self.device)) self.device = hasDevices().first();
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_fd = open(self.device, O_WRONLY, O_NONBLOCK);
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if(_fd < 0) return false;
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int cooked = 1;
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ioctl(_fd, SNDCTL_DSP_COOKEDMODE, &cooked);
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//policy: 0 = minimum latency (higher CPU usage); 10 = maximum latency (lower CPU usage)
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int policy = min(10, self.latency);
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ioctl(_fd, SNDCTL_DSP_POLICY, &policy);
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int channels = self.channels;
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ioctl(_fd, SNDCTL_DSP_CHANNELS, &channels);
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ioctl(_fd, SNDCTL_DSP_SETFMT, &_format);
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int frequency = self.frequency;
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ioctl(_fd, SNDCTL_DSP_SPEED, &frequency);
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updateBlocking();
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audio_buf_info info;
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ioctl(_fd, SNDCTL_DSP_GETOSPACE, &info);
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_bufferSize = info.bytes;
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return true;
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}
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auto terminate() -> void {
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if(!ready()) return;
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close(_fd);
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_fd = -1;
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}
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auto updateBlocking() -> bool {
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if(!ready()) return false;
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auto flags = fcntl(_fd, F_GETFL);
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if(flags < 0) return false;
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self.blocking ? flags &=~ O_NONBLOCK : flags |= O_NONBLOCK;
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fcntl(_fd, F_SETFL, flags);
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return true;
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}
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int _fd = -1;
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int _format = AFMT_S16_LE;
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int _bufferSize = 1;
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queue<int16_t> buffer;
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};
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