bsnes/nall/decode/bmp.hpp
Tim Allen 559a6585ef Update to v106r81 release.
byuu says:

First 32 instructions implemented in the TLCS900H disassembler. Only 992
to go!

I removed the use of anonymous namespaces in nall. It was something I
rarely used, because it rarely did what I wanted.

I updated all nested namespaces to use C++17-style namespace Foo::Bar {}
syntax instead of classic C++-style namespace Foo { namespace Bar {}}.

I updated ruby::Video::acquire() to return a struct, so we can use C++17
structured bindings. Long term, I want to get away from all functions
that take references for output only. Even though C++ botched structured
bindings by not allowing you to bind to existing variables, it's even
worse to have function calls that take arguments by reference and then
write to them. From the caller side, you can't tell the value is being
written, nor that the value passed in doesn't matter, which is terrible.
2019-01-16 13:02:24 +11:00

76 lines
2.1 KiB
C++

#pragma once
namespace nall::Decode {
struct BMP {
BMP() = default;
BMP(const string& filename) { load(filename); }
BMP(const uint8_t* data, uint size) { load(data, size); }
explicit operator bool() const { return _data; }
auto reset() -> void {
if(_data) { delete[] _data; _data = nullptr; }
}
auto data() -> uint32_t* { return _data; }
auto data() const -> const uint32_t* { return _data; }
auto width() const -> uint { return _width; }
auto height() const -> uint { return _height; }
auto load(const string& filename) -> bool {
auto buffer = file::read(filename);
return load(buffer.data(), buffer.size());
}
auto load(const uint8_t* data, uint size) -> bool {
if(size < 0x36) return false;
const uint8_t* p = data;
if(read(p, 2) != 0x4d42) return false; //signature
read(p, 8);
uint offset = read(p, 4);
if(read(p, 4) != 40) return false; //DIB size
int width = read(p, 4);
if(width < 0) return false;
int height = read(p, 4);
bool flip = height < 0;
if(flip) height = -height;
read(p, 2);
uint bitsPerPixel = read(p, 2);
if(bitsPerPixel != 24 && bitsPerPixel != 32) return false;
if(read(p, 4) != 0) return false; //compression type
_width = width;
_height = height;
_data = new uint32_t[width * height];
uint bytesPerPixel = bitsPerPixel / 8;
uint alignedWidth = width * bytesPerPixel;
uint paddingLength = 0;
while(alignedWidth % 4) alignedWidth++, paddingLength++;
p = data + offset;
for(auto y : range(height)) {
uint32_t* output = flip ? _data + (height - 1 - y) * width : _data + y * width;
for(auto x : range(width)) {
*output++ = read(p, bytesPerPixel) | (bitsPerPixel == 24 ? 255u << 24 : 0);
}
if(paddingLength) read(p, paddingLength);
}
return true;
}
private:
uint32_t* _data = nullptr;
uint _width = 0;
uint _height = 0;
auto read(const uint8_t*& buffer, uint length) -> uintmax {
uintmax result = 0;
for(auto n : range(length)) result |= (uintmax)*buffer++ << (n << 3);
return result;
}
};
}