mirror of
https://github.com/bsnes-emu/bsnes.git
synced 2025-04-02 10:42:14 -04:00
byuu says: - bsnes: added video filters from bsnes v082 - bsnes: added ZSNES snow effect option when games paused or unloaded (no, I'm not joking) - bsnes: added 7-zip support (LZMA 19.00 SDK) [Recent higan WIPs have also mentioned bsnes changes, although the higan code no longer includes the bsnes code. These changes include: - higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings - higan, bsnes: focus the viewport after leaving fullscreen exclusive mode - bsnes: re-added mightymo's cheat code database - bsnes: improved make install rules for the game and cheat code databases - bsnes: delayed construction of hiro::Window objects to properly show bsnes window icons - Ed.]
25 lines
601 B
C++
25 lines
601 B
C++
#if defined(Hiro_TextEdit)
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namespace hiro {
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struct pTextEdit : pWidget {
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Declare(TextEdit, Widget)
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auto setBackgroundColor(Color color) -> void;
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auto setEditable(bool editable) -> void;
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auto setForegroundColor(Color color) -> void;
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auto setText(string text) -> void;
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auto setTextCursor(TextCursor textCursor) -> void;
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auto setWordWrap(bool wordWrap) -> void;
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auto text() const -> string;
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auto textCursor() const -> TextCursor;
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auto onChange() -> void;
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auto windowProc(HWND, UINT, WPARAM, LPARAM) -> maybe<LRESULT> override;
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HBRUSH backgroundBrush = nullptr;
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};
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}
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#endif
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