bsnes/hiro/windows/widget/canvas.hpp
Tim Allen d87a0f633d Update to bsnes v107r4 beta release.
byuu says:

  - bsnes: added video filters from bsnes v082
  - bsnes: added ZSNES snow effect option when games paused or unloaded
    (no, I'm not joking)
  - bsnes: added 7-zip support (LZMA 19.00 SDK)

[Recent higan WIPs have also mentioned bsnes changes, although the higan code
no longer includes the bsnes code. These changes include:

  - higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings
  - higan, bsnes: focus the viewport after leaving fullscreen exclusive
    mode
  - bsnes: re-added mightymo's cheat code database
  - bsnes: improved make install rules for the game and cheat code
    databases
  - bsnes: delayed construction of hiro::Window objects to properly show
    bsnes window icons

- Ed.]
2019-07-07 19:44:09 +10:00

33 lines
830 B
C++

#if defined(Hiro_Canvas)
namespace hiro {
struct pCanvas : pWidget {
Declare(Canvas, Widget)
auto minimumSize() const -> Size override;
auto setAlignment(Alignment) -> void;
auto setColor(Color color) -> void;
auto setDroppable(bool droppable) -> void override;
auto setFocusable(bool focusable) -> void override;
auto setGeometry(Geometry geometry) -> void override;
auto setGradient(Gradient gradient) -> void;
auto setIcon(const image& icon) -> void;
auto update() -> void;
auto doMouseLeave() -> void override;
auto doMouseMove(int x, int y) -> void override;
auto windowProc(HWND, UINT, WPARAM, LPARAM) -> maybe<LRESULT> override;
auto _paint() -> void;
auto _rasterize() -> void;
auto _redraw() -> void;
vector<uint32_t> pixels;
signed width = 0;
signed height = 0;
};
}
#endif