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https://github.com/bsnes-emu/bsnes.git
synced 2025-04-02 10:42:14 -04:00
byuu says: - bsnes: added video filters from bsnes v082 - bsnes: added ZSNES snow effect option when games paused or unloaded (no, I'm not joking) - bsnes: added 7-zip support (LZMA 19.00 SDK) [Recent higan WIPs have also mentioned bsnes changes, although the higan code no longer includes the bsnes code. These changes include: - higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings - higan, bsnes: focus the viewport after leaving fullscreen exclusive mode - bsnes: re-added mightymo's cheat code database - bsnes: improved make install rules for the game and cheat code databases - bsnes: delayed construction of hiro::Window objects to properly show bsnes window icons - Ed.]
24 lines
562 B
C++
24 lines
562 B
C++
#if defined(Hiro_MouseCursor)
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struct MouseCursor {
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using type = MouseCursor;
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MouseCursor(const string& name = "");
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explicit operator bool() const;
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auto operator==(const MouseCursor& source) const -> bool;
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auto operator!=(const MouseCursor& source) const -> bool;
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auto name() const -> string;
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auto setName(const string& name = "") -> type&;
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static const string Default;
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static const string Hand;
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static const string HorizontalResize;
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static const string VerticalResize;
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//private:
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struct State {
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string name;
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} state;
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};
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#endif
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