# Applies contrast adjust filter to video output when enabled # Works by lowering the brightness of darker colors, # while leaving brighter colors alone; thus reducing saturation # (default = true) snes.video_color_curve = true # Selects color adjustment filter for video output # 0 = Normal (no filter, rgb555) # 1 = Grayscale mode (l5) # 2 = VGA mode (rgb332) # 3 = Genesis mode (rgb333) # (default = 0) snes.video_color_adjust_mode = 0 # Mutes SNES audio output when enabled # (default = false) snes.mute = false # Regulate speed to 60hz (NTSC) / 50hz (PAL) # (default = true) system.regulate_speed = true # Slowest speed setting (in hz) # (default = 16000) system.speed_slowest = 16000 # Slow speed setting # (default = 24000) system.speed_slow = 24000 # Normal speed setting # (default = 32000) system.speed_normal = 32000 # Fast speed setting # (default = 48000) system.speed_fast = 48000 # Fastest speed setting # (default = 64000) system.speed_fastest = 64000 # Video mode at startup # (default = 2) video.mode = 2 # Video mode 0 (windowed) # (default = "256x223") video.mode_0 = "256x223" # Video mode 1 (windowed) # (default = "512x446") video.mode_1 = "512x446" # Video mode 2 (windowed) # (default = "640x480") video.mode_2 = "640x480" # Video mode 3 (windowed) # (default = "960x720") video.mode_3 = "960x720" # Video mode 4 (windowed) # (default = "1152x864") video.mode_4 = "1152x864" # Video mode 5 (fullscreen) # (default = "640x480@60:640x480") video.mode_5 = "640x480@60:640x480" # Video mode 6 (fullscreen) # (default = "800x600@60:800x600") video.mode_6 = "800x600@60:800x600" # Video mode 7 (fullscreen) # (default = "1024x768@60:1024x768") video.mode_7 = "1024x768@60:1024x768" # Video mode 8 (fullscreen) # (default = "1280x960@60:1280x960") video.mode_8 = "1280x960@60:1280x960" # Video mode 9 (fullscreen) # (default = "1600x1200@60:1600x1200") video.mode_9 = "1600x1200@60:1600x1200" # Use Video RAM instead of System RAM # (default = true) video.use_vram = true # Use triple buffering # (default = false) video.triple_buffering = false # Show framerate in window title # (default = true) gui.show_fps = true # Allow "impossible" key combinations for joypad 1 (not recommended) # (default = false) input.joypad1.allow_invalid_input = false # Joypad1 up # (default = 0x80c8) input.joypad1.up = 0x80c8 # Joypad1 down # (default = 0x81d0) input.joypad1.down = 0x81d0 # Joypad1 left # (default = 0x82cb) input.joypad1.left = 0x82cb # Joypad1 right # (default = 0x83cd) input.joypad1.right = 0x83cd # Joypad1 A # (default = 0x42d) input.joypad1.a = 0x42d # Joypad1 B # (default = 0x32c) input.joypad1.b = 0x32c # Joypad1 X # (default = 0x11f) input.joypad1.x = 0x11f # Joypad1 Y # (default = 0x1e) input.joypad1.y = 0x1e # Joypad1 L # (default = 0x620) input.joypad1.l = 0x620 # Joypad1 R # (default = 0x72e) input.joypad1.r = 0x72e # Joypad1 select # (default = 0x836) input.joypad1.select = 0x836 # Joypad1 start # (default = 0x91c) input.joypad1.start = 0x91c # Allow "impossible" key combinations for joypad 2 (not recommended) # (default = false) input.joypad2.allow_invalid_input = false # Joypad2 up # (default = 0xff14) input.joypad2.up = 0xff14 # Joypad2 down # (default = 0xff22) input.joypad2.down = 0xff22 # Joypad2 left # (default = 0xff21) input.joypad2.left = 0xff21 # Joypad2 right # (default = 0xff23) input.joypad2.right = 0xff23 # Joypad2 A # (default = 0xff25) input.joypad2.a = 0xff25 # Joypad2 B # (default = 0xff24) input.joypad2.b = 0xff24 # Joypad2 X # (default = 0xff17) input.joypad2.x = 0xff17 # Joypad2 Y # (default = 0xff16) input.joypad2.y = 0xff16 # Joypad2 L # (default = 0xff18) input.joypad2.l = 0xff18 # Joypad2 R # (default = 0xff26) input.joypad2.r = 0xff26 # Joypad2 select # (default = 0xff1a) input.joypad2.select = 0xff1a # Joypad2 start # (default = 0xff1b) input.joypad2.start = 0xff1b