mirror of
https://github.com/devinacker/bsnes-plus.git
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47 lines
3.2 KiB
Text
47 lines
3.2 KiB
Text
v073+3 [2016-11-22]
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Added tilemap viewer, revamped VRAM viewer and improved OAM viewer [UnDisbeliever]
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Added all BS-X/Satellaview support from bsnes-sx2 [LuigiBlood]
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Added PPU breakpoint support to accuracy and performance builds [Revenant]
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Added more comparison options to cheat search dialog [Grieverheart]
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Added some command line debugger arguments (see `bsnes --help`) [UnDisbeliever]
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Added debug window option to show H-count as either dots or clocks [Revenant]
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Added option to use WDM instruction as a software breakpoint [Revenant]
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Added "allow invalid input" and "allow modifier keys" to settings window [Revenant]
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Updated MSU1 support to revision 2 (includes pause/resume support) [Revenant]
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Improved handling of debug window GUI state when breaking/running/stepping [Revenant]
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Expanded debug properties view for multiple chips on all 3 build profiles [Revenant]
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Made power-on state (especially accuracy PPU) randomized the same way as higan [Revenant]
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Memory viewer displays current address at bottom of window [Revenant]
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Memory viewer now displays APU bus instead of just APU RAM [Revenant]
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Memory viewer now displays (most) I/O registers as read-only values [Revenant]
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Debug log files are now only opened if a game is actually open [Revenant]
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Debugger switches between debug/main window depending on focus policy [Revenant]
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Fixed flickering/blanking of game screen when changing/resizing windows [Revenant]
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Fixed CPU bug w/ direct page wrapping in emulation mode [AWJ]
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Fixed disassembly of PEA/PEI/PER instructions [AWJ]
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Fixed some details of S-DD1 memory mapping [AWJ]
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Fixed typing in native file dialogs triggering emulator hotkeys [Revenant]
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Fixed debug events messing with emulation speed if turbo/slowdown keys were held [Revenant]
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Fixed spurious debug events caused by dummy reads during SPC write instructions [Revenant]
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Fixed file dialog path being cleared when cancelling a native file dialog [Revenant]
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Fixed handling of $00Fx registers when dumping SPCs [Revenant]
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Fixed "search next/prev" behavior when wrapping to beginning or end of memory [Revenant]
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v073+2 [2015-11-09]
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Replaced original memory editor with a new, faster and better one [Revenant]
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Added hotkeys for breaking and stepping in the debugger (F5 through F8) [Revenant]
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Added new "Sound Viewer" window to tools menu [Revenant]
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Removed "enable" checkbox from breakpoints, now enabled by R/W/X setting [Revenant]
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Re-enabled quickload/save menus [Revenant]
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Frame count added to CPU/SA1 traces [Revenant]
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Fixed cycle timing issue introduced by debugger in previous release [Revenant]
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Slightly improved SPC700, SA1 and SuperFX disassembly [Revenant]
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Fixed MMIO mapping on SA1 bus (fixes crash with Marvelous and possibly others) [AWJ]
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Various emulation, build, and other improvements [AWJ]
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Backported various OpenGL, Direct3D, and rawinput fixes from bsnes 081+ [mziab]
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Fixed potential GUI deadlock when Windows system menu is opened [Revenant]
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Improved BPS/UPS/IPS soft patching support [mziab, Revenant]
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snesreader no longer advertises RAR support that it doesn't actually have [mziab]
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Backport newer File Extractor from VBA-M. LZMA2-compressed 7zip archives work now [mziab]
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Various build fixes, mostly for clang / Mac OS [Optiroc, AWJ]
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Nicer OSX app bundle (custom icon and retina support enabled) [Optiroc]
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