mirror of
https://github.com/devinacker/bsnes-plus.git
synced 2025-04-02 10:52:46 -04:00
429 lines
12 KiB
C++
429 lines
12 KiB
C++
SuperGameBoy supergameboy;
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#include <nall/snes/sgb.hpp>
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static void op_step_default(uint16_t pc) {
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uint8_t op = supergameboy.read_gb(pc);
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uint8_t op1 = supergameboy.read_gb(pc + 1);
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uint8_t op2 = supergameboy.read_gb(pc + 2);
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printf("%04x %s\n", pc, GBCPU::disassemble(pc, op, op1, op2)());
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}
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static void op_read_default(uint16_t addr, uint8_t data) {
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printf("op_read %04x => %02x\n", addr, data);
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}
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static void op_write_default(uint16_t addr, uint8_t data) {
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printf("op_write %04x <= %02x\n", addr, data);
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}
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const uint8_t SuperGameBoy::bootroms[2][256] =
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{
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/* SGB1 boot ROM */
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{
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0x31, 0xfe, 0xff, 0x3e, 0x30, 0xe0, 0x00, 0xaf, 0x21, 0xff, 0x9f, 0x32, 0xcb, 0x7c, 0x20, 0xfb,
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0x21, 0x26, 0xff, 0x0e, 0x11, 0x3e, 0x80, 0x32, 0xe2, 0x0c, 0x3e, 0xf3, 0xe2, 0x32, 0x3e, 0x77,
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0x77, 0x3e, 0xfc, 0xe0, 0x47, 0x21, 0x5f, 0xc0, 0x0e, 0x08, 0xaf, 0x32, 0x0d, 0x20, 0xfc, 0x11,
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0x4f, 0x01, 0x3e, 0xfb, 0x0e, 0x06, 0xf5, 0x06, 0x00, 0x1a, 0x1b, 0x32, 0x80, 0x47, 0x0d, 0x20,
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0xf8, 0x32, 0xf1, 0x32, 0x0e, 0x0e, 0xd6, 0x02, 0xfe, 0xef, 0x20, 0xea, 0x11, 0x04, 0x01, 0x21,
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0x10, 0x80, 0x1a, 0xcd, 0xd3, 0x00, 0xcd, 0xd4, 0x00, 0x13, 0x7b, 0xfe, 0x34, 0x20, 0xf3, 0x11,
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0xe6, 0x00, 0x06, 0x08, 0x1a, 0x13, 0x22, 0x23, 0x05, 0x20, 0xf9, 0x3e, 0x19, 0xea, 0x10, 0x99,
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0x21, 0x2f, 0x99, 0x0e, 0x0c, 0x3d, 0x28, 0x08, 0x32, 0x0d, 0x20, 0xf9, 0x2e, 0x0f, 0x18, 0xf3,
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0x3e, 0x91, 0xe0, 0x40, 0x21, 0x00, 0xc0, 0x0e, 0x00, 0x3e, 0x00, 0xe2, 0x3e, 0x30, 0xe2, 0x06,
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0x10, 0x1e, 0x08, 0x2a, 0x57, 0xcb, 0x42, 0x3e, 0x10, 0x20, 0x02, 0x3e, 0x20, 0xe2, 0x3e, 0x30,
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0xe2, 0xcb, 0x1a, 0x1d, 0x20, 0xef, 0x05, 0x20, 0xe8, 0x3e, 0x20, 0xe2, 0x3e, 0x30, 0xe2, 0xcd,
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0xc2, 0x00, 0x7d, 0xfe, 0x60, 0x20, 0xd2, 0x0e, 0x13, 0x3e, 0xc1, 0xe2, 0x0c, 0x3e, 0x07, 0xe2,
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0x18, 0x3a, 0x16, 0x04, 0xf0, 0x44, 0xfe, 0x90, 0x20, 0xfa, 0x1e, 0x00, 0x1d, 0x20, 0xfd, 0x15,
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0x20, 0xf2, 0xc9, 0x4f, 0x06, 0x04, 0xc5, 0xcb, 0x11, 0x17, 0xc1, 0xcb, 0x11, 0x17, 0x05, 0x20,
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0xf5, 0x22, 0x23, 0x22, 0x23, 0xc9, 0x3c, 0x42, 0xb9, 0xa5, 0xb9, 0xa5, 0x42, 0x3c, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x01, 0xe0, 0x50
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},
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/* SGB2 boot ROM */
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{
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0x31, 0xfe, 0xff, 0x3e, 0x30, 0xe0, 0x00, 0xaf, 0x21, 0xff, 0x9f, 0x32, 0xcb, 0x7c, 0x20, 0xfb,
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0x21, 0x26, 0xff, 0x0e, 0x11, 0x3e, 0x80, 0x32, 0xe2, 0x0c, 0x3e, 0xf3, 0xe2, 0x32, 0x3e, 0x77,
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0x77, 0x3e, 0xfc, 0xe0, 0x47, 0x21, 0x5f, 0xc0, 0x0e, 0x08, 0xaf, 0x32, 0x0d, 0x20, 0xfc, 0x11,
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0x4f, 0x01, 0x3e, 0xfb, 0x0e, 0x06, 0xf5, 0x06, 0x00, 0x1a, 0x1b, 0x32, 0x80, 0x47, 0x0d, 0x20,
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0xf8, 0x32, 0xf1, 0x32, 0x0e, 0x0e, 0xd6, 0x02, 0xfe, 0xef, 0x20, 0xea, 0x11, 0x04, 0x01, 0x21,
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0x10, 0x80, 0x1a, 0xcd, 0xd3, 0x00, 0xcd, 0xd4, 0x00, 0x13, 0x7b, 0xfe, 0x34, 0x20, 0xf3, 0x11,
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0xe6, 0x00, 0x06, 0x08, 0x1a, 0x13, 0x22, 0x23, 0x05, 0x20, 0xf9, 0x3e, 0x19, 0xea, 0x10, 0x99,
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0x21, 0x2f, 0x99, 0x0e, 0x0c, 0x3d, 0x28, 0x08, 0x32, 0x0d, 0x20, 0xf9, 0x2e, 0x0f, 0x18, 0xf3,
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0x3e, 0x91, 0xe0, 0x40, 0x21, 0x00, 0xc0, 0x0e, 0x00, 0x3e, 0x00, 0xe2, 0x3e, 0x30, 0xe2, 0x06,
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0x10, 0x1e, 0x08, 0x2a, 0x57, 0xcb, 0x42, 0x3e, 0x10, 0x20, 0x02, 0x3e, 0x20, 0xe2, 0x3e, 0x30,
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0xe2, 0xcb, 0x1a, 0x1d, 0x20, 0xef, 0x05, 0x20, 0xe8, 0x3e, 0x20, 0xe2, 0x3e, 0x30, 0xe2, 0xcd,
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0xc2, 0x00, 0x7d, 0xfe, 0x60, 0x20, 0xd2, 0x0e, 0x13, 0x3e, 0xc1, 0xe2, 0x0c, 0x3e, 0x07, 0xe2,
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0x18, 0x3a, 0x16, 0x04, 0xf0, 0x44, 0xfe, 0x90, 0x20, 0xfa, 0x1e, 0x00, 0x1d, 0x20, 0xfd, 0x15,
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0x20, 0xf2, 0xc9, 0x4f, 0x06, 0x04, 0xc5, 0xcb, 0x11, 0x17, 0xc1, 0xcb, 0x11, 0x17, 0x05, 0x20,
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0xf5, 0x22, 0x23, 0x22, 0x23, 0xc9, 0x3c, 0x42, 0xb9, 0xa5, 0xb9, 0xa5, 0x42, 0x3c, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0xff, 0xe0, 0x50
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}
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};
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//====================
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//SuperGameBoy::Packet
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//====================
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const char SuperGameBoy::command_name[32][64] = {
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"PAL01", "PAL23", "PAL03", "PAL12",
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"ATTR_BLK", "ATTR_LIN", "ATTR_DIV", "ATTR_CHR",
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"SOUND", "SOU_TRN", "PAL_SET", "PAL_TRN",
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"ATRC_EN", "TEST_EN", "ICON_EN", "DATA_SND",
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"DATA_TRN", "MLT_REQ", "JUMP", "CHR_TRN",
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"PCT_TRN", "ATTR_TRN", "ATTR_SET", "MASK_EN",
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"OBJ_TRN", "19_???", "1A_???", "1B_???",
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"1C_???", "1D_???", "1E_ROM", "1F_???",
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};
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void SuperGameBoy::joyp_write(bool p15, bool p14) {
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//===============
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//joypad handling
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//===============
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if(p15 == 1 && p14 == 1) {
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if(joyp14lock == 0) {
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joyp14lock = 1;
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joyp_id = (joyp_id + 1) & mmio.mlt_req;
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}
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}
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if(p15 == 0) {
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if(joyp15lock == 1) {
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joyp14lock ^= 1;
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}
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}
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joyp15lock = p15;
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//===============
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//packet handling
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//===============
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if(p15 == 0 && p14 == 0) {
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//pulse
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pulselock = false;
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packetoffset = 0;
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bitoffset = 0;
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strobelock = true;
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packetlock = false;
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return;
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}
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if(pulselock) return;
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if(p15 == 1 && p14 == 1) {
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strobelock = false;
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return;
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}
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if(strobelock) {
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if(p15 == 1 || p14 == 1) {
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//malformed packet
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packetlock = false;
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pulselock = true;
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bitoffset = 0;
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packetoffset = 0;
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} else {
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return;
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}
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}
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//p15:1, p14:0 = 0
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//p15:0, p14:1 = 1
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bool bit = (p15 == 0);
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strobelock = true;
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if(packetlock) {
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if(p15 == 1 && p14 == 0) {
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if(packetsize < 64) packet[packetsize++] = joyp_packet;
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packetlock = false;
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pulselock = true;
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}
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return;
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}
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bitdata = (bit << 7) | (bitdata >> 1);
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if(++bitoffset < 8) return;
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bitoffset = 0;
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joyp_packet[packetoffset] = bitdata;
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if(++packetoffset < 16) return;
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packetlock = true;
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}
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//==================
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//SuperGameBoy::Core
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//==================
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static uint8_t null_rom[32768];
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bool SuperGameBoy::init(bool version_) {
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if(!romdata) { romdata = null_rom; romsize = 32768; }
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version = version_;
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gambatte_ = new gambatte::GB;
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gambatte_->setInputGetter(this);
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gambatte_->setDebugHandler(this);
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gambatte_->setScanlineCallback(SuperGameBoy::scanline);
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return true;
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}
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void SuperGameBoy::term() {
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if(gambatte_) {
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delete gambatte_;
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gambatte_ = 0;
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}
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}
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const uint8_t* SuperGameBoy::bootrom() {
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return bootroms[!!version];
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}
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unsigned SuperGameBoy::run(uint32_t *samplebuffer, unsigned samples) {
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if((mmio.r6003 & 0x80) == 0) {
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//Gameboy is inactive
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samplebuffer[0] = 0;
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return 1;
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}
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size_t samples_ = samples;
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gambatte_->runFor(buffer, 160, samplebuffer, samples_);
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return samples_;
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}
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/* static */
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void SuperGameBoy::scanline(unsigned line) {
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if (line < 144 && line >> 3 != supergameboy.vram_row) {
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supergameboy.render();
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supergameboy.vram_row = line >> 3;
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supergameboy.mmio.write_buf = (supergameboy.mmio.write_buf + 1) & 3;
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}
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}
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void SuperGameBoy::save() {
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gambatte_->saveSavedata();
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}
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void SuperGameBoy::serialize(nall::serializer &s) {
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s.integer(vram_row);
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s.array(vram);
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s.integer(mmio.write_buf);
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s.integer(mmio.read_buf);
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s.integer(mmio.r6003);
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s.integer(mmio.r6004);
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s.integer(mmio.r6005);
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s.integer(mmio.r6006);
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s.integer(mmio.r6007);
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s.array(mmio.r7000);
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s.integer(mmio.read_pos);
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s.integer(mmio.mlt_req);
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for(unsigned i = 0; i < 64; i++) s.array(packet[i].data);
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s.integer(packetsize);
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s.integer(joyp_id);
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s.integer(joyp15lock);
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s.integer(joyp14lock);
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s.integer(pulselock);
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s.integer(strobelock);
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s.integer(packetlock);
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s.array(joyp_packet.data);
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s.integer(packetoffset);
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s.integer(bitdata);
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s.integer(bitoffset);
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uint8_t *savestate = new uint8_t[256 * 1024];
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if(s.mode() == serializer::Load) {
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s.array(savestate, 256 * 1024);
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file fp;
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if(fp.open("supergameboy-state.tmp", file::mode::write)) {
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fp.write(savestate, 256 * 1024);
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fp.close();
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gambatte_->loadState("supergameboy-state.tmp");
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unlink("supergameboy-state.tmp");
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}
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} else if(s.mode() == serializer::Save) {
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gambatte_->saveState(0, 0, "supergameboy-state.tmp");
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file fp;
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if(fp.open("supergameboy-state.tmp", file::mode::read)) {
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fp.read(savestate, fp.size() < 256 * 1024 ? fp.size() : 256 * 1024);
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fp.close();
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}
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unlink("supergameboy-state.tmp");
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s.array(savestate, 256 * 1024);
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} else if(s.mode() == serializer::Size) {
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s.array(savestate, 256 * 1024);
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}
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delete[] savestate;
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}
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void SuperGameBoy::power() {
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gambatte_->load(gambatte::GB::FORCE_DMG);
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mmio_reset();
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}
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void SuperGameBoy::reset() {
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gambatte_->reset();
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mmio_reset();
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}
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uint8_t SuperGameBoy::read(uint16_t addr) {
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//LY counter
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if(addr == 0x6000) {
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return (vram_row << 3) | mmio.write_buf;
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}
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//command ready port
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if(addr == 0x6002) {
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bool data = packetsize > 0;
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if(data) {
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for(unsigned i = 0; i < 16; i++) mmio.r7000[i] = packet[0][i];
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packetsize--;
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for(unsigned i = 0; i < packetsize; i++) packet[i] = packet[i + 1];
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}
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return data;
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}
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//command port
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if((addr & 0xfff0) == 0x7000) {
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return mmio.r7000[addr & 15];
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}
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if(addr == 0x7800) {
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uint8_t data = vram[mmio.read_buf*320 + mmio.read_pos];
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mmio.read_pos = (mmio.read_pos + 1) % 320;
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return data;
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}
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return 0x00;
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}
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uint8_t SuperGameBoy::read_gb(uint16_t addr) {
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return gambatte_->debugRead(addr);
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}
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void SuperGameBoy::write(uint16_t addr, uint8_t data) {
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if(addr == 0x6001) {
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mmio.read_buf = data & 3;
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mmio.read_pos = 0;
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}
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//control port
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//d7 = /RESET line (0 = stop, 1 = run)
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//d5..4 = multiplayer select
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if(addr == 0x6003) {
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if((mmio.r6003 & 0x80) == 0x00 && (data & 0x80) == 0x80) {
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reset();
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}
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mmio.mlt_req = (data & 0x30) >> 4;
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if(mmio.mlt_req == 2) mmio.mlt_req = 3;
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joyp_id &= mmio.mlt_req;
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mmio.r6003 = data;
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return;
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}
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if(addr == 0x6004) { mmio.r6004 = data; return; } //joypad 1 state
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if(addr == 0x6005) { mmio.r6005 = data; return; } //joypad 2 state
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if(addr == 0x6006) { mmio.r6006 = data; return; } //joypad 3 state
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if(addr == 0x6007) { mmio.r6007 = data; return; } //joypad 4 state
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}
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void SuperGameBoy::write_gb(uint16_t addr, uint8_t data) {
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gambatte_->debugWrite(addr, data);
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}
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void SuperGameBoy::mmio_reset() {
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mmio.write_buf = 0;
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mmio.read_buf = 0;
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mmio.r6003 = 0x00;
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mmio.r6004 = 0xff;
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mmio.r6005 = 0xff;
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mmio.r6006 = 0xff;
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mmio.r6007 = 0xff;
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for(unsigned n = 0; n < 16; n++) mmio.r7000[n] = 0;
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mmio.read_pos = 0;
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mmio.mlt_req = 0;
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packetsize = 0;
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vram_row = 0;
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memset(vram, 0, 320*4);
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joyp_id = 0;
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joyp15lock = 0;
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joyp14lock = 0;
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pulselock = true;
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}
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void SuperGameBoy::render() {
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uint32_t *source = buffer + vram_row * 160 * 8;
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uint8_t *dest = vram + (mmio.write_buf * 320);
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memset(dest, 0x00, 320);
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for(unsigned y = vram_row * 8; y < vram_row * 8 + 8; y++) {
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for(unsigned x = 0; x < 160; x++) {
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unsigned pixel = *source++ / 0x555555;
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pixel ^= 3;
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unsigned addr = (x / 8 * 16) + ((y & 7) * 2);
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dest[addr + 0] |= ((pixel & 1) >> 0) << (7 - (x & 7));
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dest[addr + 1] |= ((pixel & 2) >> 1) << (7 - (x & 7));
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}
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}
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}
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//==========================
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//Gambatte::InputGetter
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//==========================
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unsigned SuperGameBoy::operator()() {
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unsigned inputState = 0x00;
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unsigned data = 0xFF;
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switch(joyp_id) {
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case 0: data = mmio.r6004; break;
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case 1: data = mmio.r6005; break;
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case 2: data = mmio.r6006; break;
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case 3: data = mmio.r6007; break;
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}
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inputState |= (joyp_id << 8);
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if (!(data & 0x80)) inputState |= gambatte::InputGetter::START;
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if (!(data & 0x40)) inputState |= gambatte::InputGetter::SELECT;
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if (!(data & 0x20)) inputState |= gambatte::InputGetter::B;
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if (!(data & 0x10)) inputState |= gambatte::InputGetter::A;
|
|
if (!(data & 0x08)) inputState |= gambatte::InputGetter::DOWN;
|
|
if (!(data & 0x04)) inputState |= gambatte::InputGetter::UP;
|
|
if (!(data & 0x02)) inputState |= gambatte::InputGetter::LEFT;
|
|
if (!(data & 0x01)) inputState |= gambatte::InputGetter::RIGHT;
|
|
|
|
return inputState;
|
|
}
|
|
|
|
//==========================
|
|
//SuperGameBoy::Construction
|
|
//==========================
|
|
|
|
SuperGameBoy::SuperGameBoy() : gambatte_(0) {
|
|
romdata = ramdata = rtcdata = 0;
|
|
romsize = ramsize = rtcsize = 0;
|
|
buffer = new uint32_t[160 * 144];
|
|
|
|
op_step = op_step_default;
|
|
op_call = op_step_default;
|
|
op_ret = op_step_default;
|
|
op_irq = op_step_default;
|
|
op_read = op_read_default;
|
|
op_readpc = op_read_default;
|
|
op_write = op_write_default;
|
|
}
|
|
|
|
SuperGameBoy::~SuperGameBoy() {
|
|
delete[] buffer;
|
|
}
|