bsnes-plus/bsnes/ui-qt/debugger/tools/breakpoint.moc.hpp

97 lines
2.4 KiB
C++

class SymbolItemModel : public QStandardItemModel {
Q_OBJECT
public:
SymbolItemModel(SymbolMap *symbols, QObject *parent = 0);
};
class SymbolDelegate : public QStyledItemDelegate {
Q_OBJECT
public:
SymbolDelegate(QObject *parent = 0);
QWidget* createEditor(QWidget*, const QStyleOptionViewItem&, const QModelIndex&) const;
void setEditorData(QWidget *editor, const QModelIndex &index) const;
void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const;
private:
QStringList strings;
};
class BreakpointModel : public QAbstractTableModel {
Q_OBJECT
public:
enum {
BreakAddrStart,
BreakAddrEnd,
BreakCompare,
BreakData,
BreakRead,
BreakWrite,
BreakExecute,
BreakSource,
BreakColumnCount
};
enum {
SymbolMapRole = Qt::UserRole,
};
static const QStringList sources;
static const QStringList compares;
BreakpointModel(QObject *parent = 0);
~BreakpointModel() {}
int rowCount(const QModelIndex& parent = QModelIndex()) const;
int columnCount(const QModelIndex& parent = QModelIndex()) const;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole);
Qt::ItemFlags flags(const QModelIndex &index) const;
bool insertRows(int row, int count, const QModelIndex &parent = QModelIndex());
bool removeRows(int row, int count, const QModelIndex &parent = QModelIndex());
private:
QString displayAddr(unsigned addr, SNES::Debugger::Breakpoint::Source source) const;
};
class BreakpointEditor : public Window {
Q_OBJECT
public:
QVBoxLayout *layout;
QTableView *table;
BreakpointModel *model;
QHBoxLayout *btnLayout;
QPushButton *btnAdd;
QPushButton *btnRemove;
QCheckBox *breakOnWDM;
QCheckBox *breakOnBRK;
static const QStringList sources;
BreakpointEditor();
void addBreakpoint(const string& addr, const string& mode, const string& source);
void addBreakpoint(const string& breakpoint);
void removeBreakpoint(uint32_t index);
void setBreakOnBrk(bool b);
string toStrings() const;
int32_t indexOfBreakpointExec(uint32_t addr, const string &source) const;
public slots:
void add();
void remove();
void toggle();
void clear();
};
extern BreakpointEditor *breakpointEditor;