bsnes-plus/bsnes/ui-qt/debugger/ppu/oam-data-model.moc.hpp
2018-12-05 21:46:24 +10:00

96 lines
2.5 KiB
C++

struct OamObject {
signed xpos;
unsigned ypos;
unsigned character;
unsigned priority;
unsigned palette;
bool size;
bool hFlip;
bool vFlip;
bool table;
bool visible;
};
class OamDataModel : public QAbstractItemModel {
Q_OBJECT
public:
static const int N_OBJECTS = 128;
enum Columns {
ID,
SIZE,
XPOS,
YPOS,
CHAR,
PRIORITY,
PALETTE,
FLIP,
};
static const int N_COLUMNS = 8;
static const QStringList COLUMN_STRINGS;
static const QStringList FLIP_STRINGS;
struct ObjectSizes {
const QSize small;
const QSize large;
const QString smallString;
const QString largeString;
const unsigned maximumSize;
};
static const int N_OAM_BASE_SIZES = 8;
static const QVector<ObjectSizes> OBJECT_SIZE_TABLE;
static const int SortRole = Qt::UserRole + 1;
private:
unsigned mSizeBase;
unsigned mFirstSprite;
OamObject mOamObjects[N_OBJECTS];
public:
OamDataModel(QObject* parent);
void refresh();
const ObjectSizes& objectSizes() const { return OBJECT_SIZE_TABLE.at(mSizeBase % N_OAM_BASE_SIZES); }
QSize sizeOfObject(const OamObject& obj) const;
const QString& sizeStringOfObject(const OamObject& obj) const;
unsigned firstSprite() const { return mFirstSprite; }
const OamObject& oamObject(unsigned id) const { return mOamObjects[id % N_OBJECTS]; }
const OamObject& oamObject(const QModelIndex& index) const;
bool isIndexValid(const QModelIndex& index) const;
// returns -1 if the index is invalid
int objectId(const QModelIndex& index) const;
QModelIndex objectIdToIndex(int id) const;
virtual bool hasChildren(const QModelIndex& parent) const override;
virtual int rowCount(const QModelIndex& parent) const override;
virtual int columnCount(const QModelIndex& parent) const override;
virtual QModelIndex index(int row, int column, const QModelIndex& parent) const override;
virtual QModelIndex parent(const QModelIndex & index) const override;
virtual Qt::ItemFlags flags(const QModelIndex& index) const override;
virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
virtual QVariant data(const QModelIndex& index, int role) const override;
virtual bool setData(const QModelIndex& index, const QVariant& value, int role) override;
void toggleVisibility(const QSet<int>& objectIds);
void showOnlySelectedObjects(const QSet<int>& objectIds);
public slots:
void showAllObjects();
signals:
void visibilityChanged();
};