bsnes-plus/bsnes/snes/ppu/ppu.cpp
Devin Acker a632b50acc fix up a few long-standing display quirks:
- don't clear the display when toggling fullscreen
- clear the overscan area when disabling overscan (for PAL window sizes)
- always actively draw to the display even when no cart is loaded,
rather than relying on the blank canvas widget to always get drawn
correctly
- properly clear some video drivers' buffer (e.g. OpenGL) on startup
2021-08-14 22:21:50 -04:00

168 lines
3.2 KiB
C++

#include <snes.hpp>
#define PPU_CPP
namespace SNES {
#if defined(DEBUGGER)
#include "debugger/debugger.cpp"
PPUDebugger ppu;
#else
PPU ppu;
#endif
#include "background/background.cpp"
#include "mmio/mmio.cpp"
#include "screen/screen.cpp"
#include "sprite/sprite.cpp"
#include "window/window.cpp"
#include "serialization.cpp"
void PPU::step(unsigned clocks) {
clock += clocks;
}
void PPU::synchronize_cpu() {
if(CPU::Threaded == true) {
if(clock >= 0) scheduler.resume(cpu.thread);
} else {
while(clock >= 0) cpu.enter();
}
}
bool PPU::mosaic_enable() const {
return bg1.regs.mosaic || bg2.regs.mosaic || bg3.regs.mosaic || bg4.regs.mosaic;
}
unsigned PPU::mosaic_vcounter() const {
return regs.mosaic_size - regs.mosaic_vcounter;
}
void PPU::Enter() { ppu.enter(); }
void PPU::enter() {
while(true) {
scheduler.synchronize();
scanline();
add_clocks(28);
if(vcounter() <= (!regs.overscan ? 224 : 239)) {
for(signed pixel = -7; pixel <= 255; pixel++) {
bg1.run(1);
bg2.run(1);
bg3.run(1);
bg4.run(1);
add_clocks(2);
bg1.run(0);
bg2.run(0);
bg3.run(0);
bg4.run(0);
if(pixel >= 0) {
oam.run();
window.run();
screen.run();
}
add_clocks(2);
}
add_clocks(14 + 34*2);
oam.tilefetch();
}
add_clocks(lineclocks() - hcounter());
}
}
void PPU::add_clocks(unsigned clocks) {
clocks >>= 1;
while(clocks--) {
tick(2);
step(2);
synchronize_cpu();
}
}
void PPU::power() {
ppu1_version = config().ppu1.version;
ppu2_version = config().ppu2.version;
for(unsigned i = 0; i < memory::vram.size(); i++) {
memory::vram.write(i, random(0));
}
for(unsigned i = 0; i < memory::cgram.size(); i++) {
memory::cgram.write(i, random(0));
}
memset(memory::oam.data(), 0x00, memory::oam.size());
reset();
}
void PPU::reset() {
create(Enter, system.cpu_frequency());
PPUcounter::reset();
memset(surface, 0, 512 * 512 * sizeof(uint16));
mmio_reset();
bg1.reset();
bg2.reset();
bg3.reset();
bg4.reset();
oam.reset();
window.reset();
screen.reset();
frame();
}
void PPU::scanline() {
if(vcounter() == 0) {
frame();
bg1.frame();
bg2.frame();
bg3.frame();
bg4.frame();
}
if(vcounter() == 1) {
regs.mosaic_vcounter = mosaic_enable() ? regs.mosaic_size + 1 : 0;
}
if(regs.mosaic_vcounter && !--regs.mosaic_vcounter) {
regs.mosaic_vcounter = mosaic_enable() ? regs.mosaic_size : 0;
}
bg1.scanline();
bg2.scanline();
bg3.scanline();
bg4.scanline();
oam.scanline();
window.scanline();
screen.scanline();
}
void PPU::frame() {
system.frame();
oam.frame();
display.interlace = regs.interlace;
if (display.overscan && !regs.overscan)
memset(output + 225 * 1024, 0, 15 * 1024 * sizeof(uint16));
display.overscan = regs.overscan;
}
PPU::PPU() :
bg1(*this, Background::ID::BG1),
bg2(*this, Background::ID::BG2),
bg3(*this, Background::ID::BG3),
bg4(*this, Background::ID::BG4),
oam(*this),
window(*this),
screen(*this) {
surface = new uint16[512 * 512];
output = surface + 16 * 512;
}
PPU::~PPU() {
delete[] surface;
}
}