Commit graph

16 commits

Author SHA1 Message Date
devinacker
68e45c3e0c slight makefile updates
including a better detection of Windows that doesn't make any
assumptions about letter case in environment variable names
2016-11-21 20:23:53 -05:00
luigiblood
84e0d532eb Fix BSCLoROM Memory Map
(Makes RPG Maker 2, Sound Novel Maker, and Derby Stallion 96 actually detect the Memory Pack)
2016-08-18 16:58:54 +02:00
luigiblood
46bbd2fc95 Memory Pack Type 7 detection on nall instead 2016-08-18 13:12:23 +02:00
Alex W. Jackson
8285c9e064 sdd1: apply latest byuu findings 2016-05-02 01:24:55 -04:00
devinacker
a06eafe962 use safer #define name for dllexport
(in hindsight, with bsnes and Qt both using __declspec(dllexport)
separately I have no idea how this was even compiling)
2015-06-30 21:53:42 -04:00
David Lindecrantz
c4560beb96 nall/dl looks inside app bundle for dylibs on OS X build 2015-06-02 13:40:10 +02:00
Alex.W.Jackson@gmail.com
4fec1b522c Don't map cart RAM in XML when there isn't any
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@55 fe182637-1eec-a322-cce2-af8e45122353
2015-05-01 09:26:10 -04:00
Alex.W.Jackson@gmail.com
cc1bc58bca nall: detect platform correctly on Cygwin; noinline -> neverinline
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@50 fe182637-1eec-a322-cce2-af8e45122353
2015-04-29 21:20:54 -04:00
Alex.W.Jackson@gmail.com
4032390046 More Clang stuff I missed
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@46 fe182637-1eec-a322-cce2-af8e45122353
2015-04-26 13:36:17 -04:00
Alex.W.Jackson@gmail.com
88da612d6a Various fixes for Clang, some of which were genuine bugs as well
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@45 fe182637-1eec-a322-cce2-af8e45122353
2015-04-26 13:36:11 -04:00
Michał Ziąbkowski
3757c92074 Initial port of BPS patching. 2015-04-26 00:26:33 +02:00
Alex.W.Jackson@gmail.com
d58a0f0fd5 memory: Make breakpoint mirroring work with MMIO (requiring some changes to BSXCart). While at it, remove some redundant masking and replace some magic numbers with enums
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@40 fe182637-1eec-a322-cce2-af8e45122353
2015-04-18 19:54:25 -04:00
Alex.W.Jackson@gmail.com
c32aab37ff Distinguish BS-X Flash Memory Packs from mask ROM data packs (Same Game/SD Gundam G-Next); distinguish slotted SA-1 carts from regular ones; fix SFA2 which the previous commit broke
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@39 fe182637-1eec-a322-cce2-af8e45122353
2015-04-18 19:54:17 -04:00
Alex W. Jackson
70150d9a25 Tidy up cartridge XML generation; don't map cartridge stuff where WRAM is 2015-04-13 17:19:08 +02:00
Alex W. Jackson
3dd6d2b155 Fix Sufami Turbo mapping and SRAM size; show more Game Boy and Sufami Turbo cartridge info in the file browser 2015-04-13 17:19:08 +02:00
devinacker
d88ac78d30 initial commit 2014-11-26 18:35:12 -05:00